- Thu May 31, 2007 10:39 pm
#230250
There is a great little plugin for LW called TB's Dirt Shader. It lays a user defined darkened area into nooks and crannies on an object over the texture map. Heres an example: The top image is clean and the bottom has the Dirt shader applied.
Is there some way to do this in Maxwell, other than painting a UV map...I have had poor success doing that.
Thanks much,
Ron
P.S. When is the 1.5 plugin update for LW going to be posted?
Is there some way to do this in Maxwell, other than painting a UV map...I have had poor success doing that.
Thanks much,
Ron
P.S. When is the 1.5 plugin update for LW going to be posted?