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hypervoxels.. are renderable with maxwell?

Posted: Thu Aug 03, 2006 9:48 pm
by giacob
i suppose not... i case oow do u make fluids for rendering with maxwell?

Posted: Fri Aug 04, 2006 12:30 am
by Toxie
Real flow!!!

Posted: Fri Aug 04, 2006 12:44 am
by giacob
i dont own 2700 us dollar to trhow away just to make now and then some little water simulation... need something less expensive...

Posted: Fri Aug 04, 2006 1:06 am
by hdesbois
I haven't tried it, but it seems that Blender comes with a fluid simulator: maybe it don't use volumetrics.
HD

Posted: Fri Aug 04, 2006 1:26 am
by thxraph
blender fluid simulator can export mesh...& it is one of the most powerfull on the market...oups sorry, it is free ;)

thxraph

Posted: Fri Aug 04, 2006 1:34 am
by giacob
thxraph wrote:blender fluid simulator can export mesh...& it is one of the most powerfull on the market...oups sorry, it is free ;)

thxraph
how is the workflow with lw?

Posted: Fri Aug 04, 2006 2:05 am
by Tim Ellis
giacob wrote:
thxraph wrote:blender fluid simulator can export mesh...& it is one of the most powerfull on the market...oups sorry, it is free ;)

thxraph
how is the workflow with lw?
Really good. There are examples all over the net of LW/Blender fluid integration. Check the Blender forums for more info.


Blender creates a .obj file for each frame of fluid calculation, which can be imported into LW. I think as an animation but I can't remember for sure.


Tim.