I had not really experience this case that much as in real life is not really common this type of light source and my test are focused to get real architectural light design... but another point:
when u trying to imitate real light conditions and u texture ur emitters with real watts values like 80, 100, 150, etc... Do ur emitters work fine??? I mean, do they emit light in a natural way or u need to make them much more powerfull to lit ur scene, or change drastically ur shutter speed setting???
I had the experience as i read in the forum than an emitter(material) with 100 watts is gonna be less lighter than a smaller emitter (object) with the same material applied. So:
If u have 4 lights in ur scene and each one is 100 wattios in real life, Should I multiply this value by 4( making the material 400 total wattios), to get the real light emission of each emitter as the energy is spread on 4 objects???
