procedure to remove a node from a co-op render
Posted: Fri May 06, 2011 5:48 pm
What is the correct way to remove a slave from a running co-op render if I need to free up that machine for other stuff? I don't want to lose the work it's done of course, or scramble the running render. Can i just kill the render node and manually merge the temp mxi for that node later?
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