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Cooperative Render Video HowTo

Posted: Tue Feb 14, 2006 10:17 pm
by JesperW
In case you have trouble playing the cool video Victor just posted in the announcements section, you need the TechSmith Screen Capture Codec installed to play it.

Download from http://www.techsmith.com/download/codecs.asp

(That was obvious, wasn't it...? :wink: )
/j

Posted: Tue Feb 14, 2006 10:21 pm
by aitraaz
video :shock: ...starting to look like the luxology forum around here 8)

Posted: Tue Feb 14, 2006 10:24 pm
by Maximus3D
A video ?! omg :shock: this i gotta see! looks like there's a first time for everything.. a pleasent surprise tho and better late than never.

/ Max

Posted: Tue Feb 14, 2006 10:24 pm
by psanitra
WTF!!!
:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:

HAVE YOU SEEN THE LIGHT FEATURE!!! just switchning between diferents light on/off!!

F A N T A S T I C !!!!

Posted: Tue Feb 14, 2006 10:35 pm
by Maxer
I wish the video would have been a little slower and had audio so we could really see and understand what is going on. It looks like you can basically adjust lighting in real time using cooperative rendering? :shock:

Posted: Tue Feb 14, 2006 10:41 pm
by psanitra
No. I think it have nothing to do with coop prendering. you just load your maxwell MXI file(as seen in video) an you can change the lights intensity...

Posted: Tue Feb 14, 2006 10:42 pm
by NicoR44
isn't this just absolutely great and really really fantastic :shock: :shock: 8) :D :D :D

Posted: Tue Feb 14, 2006 10:43 pm
by giacob
of any light separastely!!! wow.. fantastic...that is really new.. i suppose..

Posted: Tue Feb 14, 2006 10:44 pm
by Lutz
it's a nice new feature in MR, i hope they make more videos from the
new features with audio.
Perhaps they can now make some video tutorials!

Posted: Tue Feb 14, 2006 10:44 pm
by JesperW
Some comments certainly would have been appropriate...

This is how I interpret it: After a number of renders (from different nodes maybe) are complete, you merge the result into a single file, which has the light contribution from different emitters separated, so that you can tune individual exposure from each light as a post process step, much like you can change the exposure of an MXI file after it has been rendered.

Posted: Tue Feb 14, 2006 10:45 pm
by bodebodebode
It seems that we would be able to create "Light Groups" or something like this, and than later on teste differnt setting during render !!!

At least, that is what i understood after watching this video a couple of times.

The only thing is we would need some extra licenses to do so, then.....It well be a feature for some people only.

Did y´all noticed the RC 6.2 Tag in the window bar ???

Posted: Tue Feb 14, 2006 10:48 pm
by Maximus3D
After watching that video a few times, holy cow they have been working hard :D real nice feature NL team! *thumbs up*

/ Max

Posted: Tue Feb 14, 2006 10:48 pm
by tom
JesperW wrote:This is how I interpret it...
No 8)

Posted: Tue Feb 14, 2006 10:49 pm
by NicoR44
tom wrote:
JesperW wrote:This is how I interpret it...
No 8)
hehe 8)

Posted: Tue Feb 14, 2006 11:07 pm
by Maxer
This is really the best thing I've seen in months. Tom, Mike or Victor could you please explain what were seeing and give us a little insight into it's functionality.