- Wed Sep 17, 2008 9:55 am
#280475
Hi All,
We have just purchased a new rendering server at the office and a rendering node so that we can access the power of the server from any of the 8 maxwell licenced laptops we have.
I did a couple of tests yesterday using the benchwell scene and have a couple of questions about coop rendering.
1 - What is the difference between a coop rendering and a non-coop rendering which still uses both machines? When I start a coop rendering the MXCL window lists the two render servers and their progress, if I don't use coop rendering but select two machines to render on MXCL gives the progress of the two machines combined. How does this second method work? - how is the rendering split between the two machines in this instance?
2 - During coop rendering how is the render job distributed? The new server renders approximately 6 times faster than the laptop, and the laptop seems to hold up the whole process towards the end, ie once the new server has completed its task the laptop continues rendering - I had expected them both to complete at the same time?
3 - The sample file has been placed on the network and is accessible to both computers but once I begin a coop render the new server receives the MXS file very quickly whereas it can take the laptop upto 15 minutes to receive the same scene (again, benchwell scene). Any ideas why this may be?
Many thanks/
We have just purchased a new rendering server at the office and a rendering node so that we can access the power of the server from any of the 8 maxwell licenced laptops we have.
I did a couple of tests yesterday using the benchwell scene and have a couple of questions about coop rendering.
1 - What is the difference between a coop rendering and a non-coop rendering which still uses both machines? When I start a coop rendering the MXCL window lists the two render servers and their progress, if I don't use coop rendering but select two machines to render on MXCL gives the progress of the two machines combined. How does this second method work? - how is the rendering split between the two machines in this instance?
2 - During coop rendering how is the render job distributed? The new server renders approximately 6 times faster than the laptop, and the laptop seems to hold up the whole process towards the end, ie once the new server has completed its task the laptop continues rendering - I had expected them both to complete at the same time?
3 - The sample file has been placed on the network and is accessible to both computers but once I begin a coop render the new server receives the MXS file very quickly whereas it can take the laptop upto 15 minutes to receive the same scene (again, benchwell scene). Any ideas why this may be?
Many thanks/

