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Different lighting...Audi TT
Posted: Fri Dec 02, 2005 1:37 pm
by RavenWoods
Just playing with the light...the car from dosch design.
Sunlight(just love the bump on the wall)

Skydome

Emitter cool white

Posted: Fri Dec 02, 2005 3:15 pm
by aitraaz
very cool

...the bump on the concrete wall very good...nice car metal, too, maybe it looks a bit too 'chrome,' like the first deloreans...
Posted: Fri Dec 02, 2005 3:17 pm
by siliconbauhaus
very nice mate...great wall texture
Posted: Fri Dec 02, 2005 4:32 pm
by goncalo
Sorry for the comment... But the texture of the wall is nor correct.
The holes of the concrete, they are not decorative, they exist to hold, the the Concrete formwork with Plywoods, they are there by a consequence not for decorative.
WHY THE CRITIC - the bump is not aligned with the texture so there is many wholes in the concrete and only the dark and deep ones are correct the other ones is the failure of the bump.
sorry i just look everybody saying is very beautiful one thing that wrong, and feel i had to make this comment.
Posted: Fri Dec 02, 2005 4:35 pm
by goncalo
Here is one real concrete wall from a building that i made
http://xs.to/xs.php?h=xs57&d=05485&f=05-04-26.jpg
Posted: Fri Dec 02, 2005 4:37 pm
by ivox3
okay .....so it's not aligned and not perfectly correct, but i believe they were really referring to the rather nice bump shadowing.
Posted: Fri Dec 02, 2005 5:04 pm
by goncalo
Off course Ivox the shadowing is great but everybody are telling is great the bump, and that bump is not correct and not aligned and other thing the join of the textures are to deep.
IT WAS JUST TO MAKE A CORRECTION TO BE PERFECT... not just to make a critic.
Posted: Fri Dec 02, 2005 5:06 pm
by ivox3
Posted: Fri Dec 02, 2005 5:12 pm
by RavenWoods
goncalo wrote:
WHY THE CRITIC - the bump is not aligned with the texture so there is many wholes in the concrete and only the dark and deep ones are correct the other ones is the failure of the bump.
The bump map is aligned but the original map was one panel i took it and made it a pattern in photoshop then made 2 layers of it one flipped vertically and the other horizontly so the wholes you see is just the other layers(other flipped layers) i should've reduced their opacitys' more,anyway thanks for the comments.
The original map

The tiled one with bump
