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Flat...
Posted: Thu Nov 10, 2005 12:26 am
by spekoun
Posted: Thu Nov 10, 2005 1:53 am
by thomas lacroix
can we see images without the denoiser effect please, it has killed the images... thanks
Posted: Thu Nov 10, 2005 9:44 am
by Hervé
this is really nice Spekoun.... really...
now give some water to these flowers before they fall down...
and please change that poster in the bedroom... he he..
other than that... very nice... maybe more objects...?

Posted: Thu Nov 10, 2005 10:41 am
by Maya69
very good work
i think with a release your futur image are incredible
jsut a little thing :
your wood texture is not very good ( for "mobilier" and not a floor)
all texture is very good
your scene and mod is very good
Posted: Thu Nov 10, 2005 10:51 am
by Thykka
Too clean, too cubical. In your apartment, is every piece of furniture aligned in a 90 degree grid?

Posted: Thu Nov 10, 2005 11:07 am
by spekoun
Thanks for nice replies. I used denoising, of course. You know, pictures was very noisy, so I had to. Even rendering in 3000x2000 and resising did not help. So for example this one without denoising:
Some textures would be better i know. I did not have enough time...
Herve: I like that poster... That is my girlfriend...
Hindus: That is why i love maxwell. There is nothing more than skydome in daytime renders.
Thykka: Yes, but I like it...

Posted: Thu Nov 10, 2005 11:43 am
by psanitra
Very nice job my "krajan"

Posted: Thu Nov 10, 2005 12:19 pm
by Mihai
I think you use very high reflectance values for all your materials, so the noise will take very long time to clean up.
What value are your walls? The dinner plates? The red chairs?
Posted: Thu Nov 10, 2005 12:20 pm
by Hervé
oups , then you're right ! I would made it to.... he he nice girlfriend woooowooo... he he

Posted: Thu Nov 10, 2005 1:18 pm
by -Adrian
I think it might be image compression artifacts that we see there.
Great work never the less spekoun, with some more randomness in the interior and maxwell 1.0 you should get really nice images.
Posted: Thu Nov 10, 2005 2:32 pm
by spekoun
No, Mihai. I keep always reflectance values under 208. And i check textures too, if their colour is not above that value.
Scenes are modelled like in reality. No cheating. Except glass in windows. I remove glass for exterior lighting, of course. So light comes only through windows. And this indirect illumination makes more noise, i think. And did not have enough time to let it render, too. I let it render only to sl 17 or less.
Adrian: pics are compressed, but nioise is from rendering, for sure...
psanitra: "děkuji"

Posted: Thu Nov 10, 2005 2:55 pm
by macray
The pictures are very nice and I like them.
But I wouldn't put a TV in the bedroom. This room is to sleep and .... , but definitely not for watching TV. If you can't sleep take a good book. A TV is always around (or a computer screen) So I'd like to sleep without such things in my bedroom.
(It's enough here to have 2 PCs in the room that are humming very softly to themselves the whole night. In my bedroom there will never be a TV. *hope*)
Posted: Thu Nov 10, 2005 3:41 pm
by spekoun
Yes, macray. I completely agree. I do not have TV in bedroom and i will never have. But this is not for me and cliet was happy with TV in bedrom...

Posted: Thu Nov 10, 2005 5:32 pm
by Mihai
What sl did they reach? Some of them look like they were still at around 6-7 and so the lighting will look wrong. Especially the plates, they look totally burned out while the rest of the room doesn't look overly bright, considering that almost all materials are pretty bright.
Also if you compress them this much, it really destroys the pic. Most people have pretty fast connections now, no need to compress them to 80kb.
Posted: Thu Nov 10, 2005 7:56 pm
by ki_cz
Not bad pics there speckoun, I'm sure with the final release you'll get to render them fully and they'll be even nicer. Nice to see another user from the Czech Republic, I live in Prague, what about you?