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New user - Bike

Posted: Sun Nov 06, 2005 2:18 pm
by Alex C
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Hello.. thanks for the commentaries, I have tried to prevail the materials, I have changed the illumination and I have mounted a scene, this is the result.
As far as metals, use the version 0.6 and nonencounter the way to do them correctly. a greeting

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Hello

this is my first post here, I even am in process of test with maxwell and as you see I do not control the illumination. habitually model with rhino for infoarquitecture and rendered with flamingo. very I am surprised with the quality of maxwell.

Sorry for my english

a greeting

Posted: Sun Nov 06, 2005 2:25 pm
by NicoR44
Great looking bike you have there Alex :shock: :shock:

Posted: Sun Nov 06, 2005 3:25 pm
by Micha
Impressiv WIP image. :shock:

My suggestion: the default metals in Maxwell are like perfect mirrors, but you find this not so much in the real world. For example copper get an oxidation after a little time. So try to use a plastic shader instead. I can not make a test for the best parameter now, but you could start with specular 180 and diffuse 70. At this way you can choose other metal colors and you can texture the metal.

Posted: Sun Nov 06, 2005 5:26 pm
by -Adrian
Great model Alex and the exaust metal just looks fantastic (imo).

Posted: Mon Nov 07, 2005 8:57 am
by devista
very nice.
In spanish: gran trabajo alex, impresionante

Posted: Tue Nov 08, 2005 1:51 pm
by Alex C
Thanks for the comments. I edit the post

a greetings

Posted: Tue Nov 08, 2005 7:23 pm
by olbo
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Love your WIP. I think the copper is a lil bit to clean, ... just have a look
at this beautiful rendering. But honestly, what do I know, never had one
of those thingys ... I guess I would kill myself *LOL* :P :D ;)


take care
Oleg