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SSS simple room

Posted: Fri Oct 28, 2005 4:40 am
by Renato Lemus
Hi, this is a simple room I modelled using SSS in the brick wall lamp.
I just wonder how long it would take to clean all noise.
25 hours. AthlonXP3400 1GBDDRAM400
Denoised in PS

Image

Posted: Fri Oct 28, 2005 11:16 am
by tom
Very nice. :o

Posted: Fri Oct 28, 2005 11:32 am
by jurX
nice little room

Posted: Fri Oct 28, 2005 12:22 pm
by devista
nice textures, the bumps :P wow.
In spanish: de PM, podrías hacer públicas las texturas de los dos muros, gracias.

Posted: Fri Oct 28, 2005 1:15 pm
by Maya69
nice

what plug in use for denoise ?

Posted: Fri Oct 28, 2005 6:10 pm
by deesee
Beautiful and warm scene!

Posted: Fri Oct 28, 2005 7:18 pm
by ivox3
Looks done enough for me. :)

Posted: Fri Oct 28, 2005 8:47 pm
by x_site
:: that looks great! thanks

Posted: Sat Oct 29, 2005 9:56 am
by Renato Lemus
Thanks guys, I can send the full textured scene to someone who can post it for all.
The PS plugin is Noiseware by Imagenomic.

Posted: Sun Oct 30, 2005 9:37 am
by Micha
Looks good - nice scene. :)

I would try to avoid the SSS (or if it is not a single surface SSS only, than try this). You could try to use emitters instead SSS plastic.

If you use a PS plugin, than you can make particular denoise only. So you can keep the textures in some ares with less noise.
Copy the areas with the strongest noise and less detailed textures like the ground to a new layer and denoise only this layer. Than you can change the transparency of the layer and so you can choose the denoise intensity you like. :wink:

Posted: Sun Oct 30, 2005 3:02 pm
by abgrafx3d
Really good image :)

Posted: Sun Oct 30, 2005 3:13 pm
by aitraaz
ok...the LeCorbusier Modular poster...you've made my day mate! :D :D :D