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Posted: Thu Oct 06, 2005 11:27 pm
by obi wan
Hi,this is just a weird idea I had in order to test maxwell render.Hope you like it!

Image

Posted: Thu Oct 06, 2005 11:29 pm
by x_site
:: very nice work m@te!!! ::

Posted: Thu Oct 06, 2005 11:43 pm
by deesee
Excellent!

Posted: Fri Oct 07, 2005 12:10 am
by Micha
Simple perfect. :wink:

I'm curious: Is the basket a model or "only" texture? And the background, is this a HDRI or a model? Looks great.

PS: I find one strange effect :wink: - the metal show blue reflections of the heaven, but the background looks like indoor. Is this model of the room closed?

Posted: Fri Oct 07, 2005 12:13 am
by arch4d
Image

Posted: Fri Oct 07, 2005 8:00 am
by devista
wow, well done obi wan.
spanish:De PM, acojonante.

Posted: Fri Oct 07, 2005 8:01 am
by devista
wow, well done obi wan.
spanish:De PM, acojonante.

Posted: Fri Oct 07, 2005 9:31 am
by obi wan
thanks! there's no hdri,everything is 3d.
It's is suposed to be a kind of backyard,with no roof.That's why there's blue reflexions from heaven.But i understand that's not obvious and can drive to confussion.
Thanks to everyone muchas gracias!

Posted: Fri Oct 07, 2005 9:56 am
by joie
"Reflexions from heaven"?, haha, will be God your inspiration? :lol:

Posted: Fri Oct 07, 2005 10:48 am
by oz42
great render!

Is the bloom on the "@" in the top left corner a post effect or is it natural in Maxwell?

Posted: Fri Oct 07, 2005 3:31 pm
by obi wan
The bloom is photoshop :D thanks for your comments

Posted: Fri Oct 07, 2005 5:12 pm
by ivox3
love it.

this might be a dumb question , but when you have grouped items like this --- what's the best way to stack them? ....is there a simple way, or is it a matter of manually positioning them? is it important to not have any intersections?

i'll take answers in any 3d app, but a rhino would would be nice :)

Posted: Fri Oct 07, 2005 5:25 pm
by Thomas An.
ivox3 wrote:love it.

this might be a dumb question , but when you have grouped items like this --- what's the best way to stack them? ....is there a simple way, or is it a matter of manually positioning them? is it important to not have any intersections?

i'll take answers in any 3d app, but a rhino would would be nice :)
Some apps have collision detection (such as Real Flow).
In Rhino you have to do it by hand... eyeball it.
It doesn't matter if they intersect.

Posted: Fri Oct 07, 2005 5:55 pm
by ivox3
thanks again Thomas.......

Posted: Fri Oct 07, 2005 6:02 pm
by andronikos916
very nice! ... :D

congrats!
Andronikos