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my mxi scene

Posted: Sun Oct 02, 2005 9:06 am
by pakito
that's not my model !!
i'd just try to use a mxi file in a scene
render time 30 mn sample 25 fstop 8 Ss 1
Image

Posted: Sun Oct 02, 2005 10:03 am
by Hervé
Pakito this is great, but you wanted to say 30 dys... not 30 min....

no really, 30 mn... ! all reflective.... and you reached actually 25 samples ! what is your machine... something from Mars.... ? anyway great render if you ask me...

anubis

Posted: Sun Oct 02, 2005 10:23 am
by pakito
no i said 30 mn really
I have p IV 2.4 g 1 GO RAM
sorry for my english
dowload the zip file put the mxi file in the skydome texture slot
http://www.uploadtemple.com/view.php/1128241792.zip

Posted: Sun Oct 02, 2005 10:37 am
by Hervé
I don't have Max, so I can't say anything.. are U sure it is not Maxwell 2.0 that you're using ... :wink:

Re: anubis

Posted: Sun Oct 02, 2005 11:39 am
by lwan
pakito wrote:no i said 30 mn really
I have p IV 2.4 g 1 GO RAM
sorry for my english
dowload the zip file put the mxi file in the skydome texture slot
http://www.uploadtemple.com/view.php/1128241792.zip
25 samples is a cutoff target, no chance you reached that level in 30min. maube with 10x10 pix ?

Posted: Sun Oct 02, 2005 11:44 am
by Hervé
no Iwan, look the size... and totally noise free... not a bit of noise... weird... Pakito, are you a revolted beta tester trying to tease us... ?

Posted: Sun Oct 02, 2005 2:46 pm
by pakito
sorry i made a mistake. It's 30 mn with 15 samples

Posted: Mon Oct 03, 2005 6:58 am
by Hervé
15 samples... mmmm now I understand.... well so clean and noise free... that might be a good case for Maxwell... :wink:

Posted: Mon Oct 03, 2005 9:48 am
by abhikaam
unbelievable...

Posted: Mon Oct 10, 2005 11:04 am
by gutaker
the render rocks, but model rocks more for me :)

i love egyptisn history and ancient culture, so HORUS the good god is may favire and ANUBIS god of mumification is on 2nd place :D

where did u get this model, please :D

Posted: Wed Oct 12, 2005 5:39 am
by ivox3
nice effort with the 'painted eye' texture, it's always the little things -- :) ......that's what makes it look authentic for me.