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Ring Light

Posted: Tue Sep 27, 2005 8:30 pm
by dyarza
Just playing around with a "ring" light, a flat disc with a hole in it. A subtle effect, but it seems to me, too time consuming.

Coments wellcome.

D

Image

Posted: Tue Sep 27, 2005 9:08 pm
by Micha
Very nice look with beautiful caustic. I like the idea. Maybe, your hole in the emitter bring to much extra polygons and noise. I would try to use a plane emitter with a ring texture.

Posted: Tue Sep 27, 2005 9:18 pm
by Funky
Very nice caustics :wink:

Posted: Tue Sep 27, 2005 9:20 pm
by iandavis
I don't know if you care... but I noticed:

the thumbtack point seems flat.

the surface seems a bit shiney for a small bit of cheap plastic.

The slot where the metal is inserted usually has some flaws... perhaps a bit matt, perhaps a stray bubble or two.

the body seems a bit long. most of these kinds of tacks I've seen are much shorter, which could be a regional issue.

cheers.

Posted: Tue Sep 27, 2005 9:43 pm
by jc4d
Nice and elegant test :D :D

I'd something like this some time ago.
Here's the link http://www.maxwellrender.com/forum/view ... t=pushpins

Posted: Tue Sep 27, 2005 10:06 pm
by dyarza
Yes, I guess it is a bit fancy for a pushpin. I eyeballed it so it is a bit long. I was going more for the ring light and the shadows and caustics it would cause, not so much for the pin. I am not sure why the point seems to be flat, it is a cone, modeled in C4D. The DOF is quite shallow but it should still look mory "pointey" if that is a word.

Cheers