Dead Grass
Posted: Sat Sep 24, 2005 10:15 pm
Wanted to try something different...
Rows of dead grass using shave and a haircut, converted to mesh, rendered using SSS. The ground surface is displaced.
3dsmax
1,058,960 triangles
26 minutes on a Dual 3.06 with 2gb of ram. Reached 10.5 samples.
[img]http://greg_montague.home.comcast.net/deadgrass.jpg[/img]
-Greg
Rows of dead grass using shave and a haircut, converted to mesh, rendered using SSS. The ground surface is displaced.
3dsmax
1,058,960 triangles
26 minutes on a Dual 3.06 with 2gb of ram. Reached 10.5 samples.
[img]http://greg_montague.home.comcast.net/deadgrass.jpg[/img]
-Greg