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arch4d gallery [update 06/06/19]

Posted: Fri Sep 09, 2005 8:49 am
by arch4d
entrance hall (original size 7000px, 3rd one is project overview rendered in cinema4d) i made for gmp:
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arch competition 1st prize:
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kind of arrangement with maximus´ highpoly models:
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architecture:
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workdesk design for myself:
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eames chair:
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glass bottles:
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abstract jotero model:
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terragen:
no postprcess:
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with some curve tuning in ps:
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interior:

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beta (physical sky + sunlight):
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lamp:
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sina-psi:
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test-scene caustics [NEW] model from frenchcinema4d.com:
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caliper [NEW]:
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moroso [NEW]:
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hara chair [NEW]:
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night scene (sss-test) [NEW] interior beachhouse:
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and some sponza´s... idn´t know where to put them, so i post them here even if this is old stuff and the model from marko dabrovic:

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and the truck:

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interior:

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lighter:

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exterior:

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interior:

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apples:

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watch:

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that´s it for now.
more to come!

thanks

Posted: Fri Sep 09, 2005 10:57 am
by x_site
:: it is good to see it all together in one post:: :wink:

Posted: Fri Sep 09, 2005 12:08 pm
by deesee
I just love the last image. [EDIT] the one with the two orange chairs :D

Posted: Sat Sep 10, 2005 9:02 pm
by macray
Great pictures but the lighter lacks some details that are apparent because of the close-up view. There is a small rim between the black part and the metal part above missing (as well as between the black part and the plastic beneath).

Gute Arbeit, gefällt mir.

update

Posted: Mon Sep 19, 2005 8:38 am
by arch4d
hi @ all,

updated post 1...

c&c welcome

???

Posted: Tue Sep 20, 2005 11:16 am
by arch4d
no comments ?

i see that over 800 people took a look at my gallery, but nobody has to say something ?

is my work that bad ? :oops:

Posted: Tue Sep 20, 2005 12:38 pm
by Micha
It's a good work, but not realy perfect. First I would wait longer against the noise and don't use a denoiser at to low SL level.

Some ideas:

- in the interior is the black color to deep black, better user a dark grey

- lighter: the metal looks to clean and the edges to sharp (use fillets)

- exterior: the contrast looks to dull (use a lower gamma or less brightness)

- interior beachhouse: looks nice, adjust the contrast a little.

- interior: good quality, but I would place the chair more in the foreground

- apples: I feel, you forget the diffuse reflections on the red apple.

- watch:render longer, and I miss the dark tones, so Iwould adjust shutter and gamma

Maybe, the default gamma 2.2 is the main problem for the bright flat look in some cases.

Good luck. :wink:

Posted: Tue Sep 20, 2005 1:48 pm
by arch4d
thanks a lot, micha !

i´ll keep your advices in mind for the next ones.
don´t really have the time to rework most of these test scenes,
but i´m really lucky to finally get some comments to improve my work... :roll:

btw, i know my work is far from perfect, that´s why i need comments...

update

Posted: Sat Sep 24, 2005 7:49 pm
by arch4d
updated the first post with truck...

Posted: Mon Sep 26, 2005 10:33 pm
by arch4d
and two more...

i think that´s enough for now... :lol:

Posted: Mon Sep 26, 2005 10:58 pm
by Thomas An.
The black truck is very impressive in all shots.
I particularly like the one where we can see inside through the window. That one is excellent :-)

thanks @ all!

Posted: Mon Oct 17, 2005 6:26 pm
by arch4d
thanks, Thomas An.

added some new ones in first post

c&c as always very welcome

Posted: Mon Oct 17, 2005 7:21 pm
by thomas lacroix
you should give the credits for the modeling of your "test scene caustics"... :roll:

Posted: Mon Oct 17, 2005 8:05 pm
by arch4d
oh, thanks thomas, totally forgot it,
don´t know who modeled it, got it from frenchcinema4d.com...

Posted: Mon Oct 17, 2005 8:14 pm
by Olivier Cugniet
beautifull :D :D