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wash bassins
Posted: Tue Aug 02, 2005 10:41 pm
by doc
hi,
the first maxwell rendering. (the room is from out of a tutorial)
rendertime 3h. pp with neat image.

Posted: Tue Aug 02, 2005 10:53 pm
by Maximus3D
Holy mother of Maxwell that's beautiful! and such a clean rendering :O

are u sure you haven't postprocessed it to reduce noise or something as this is excellent!
All my thumbs up for this one
/ Max
Posted: Tue Aug 02, 2005 10:55 pm
by doc
thanks
it is post processed with neat image.
Posted: Tue Aug 02, 2005 11:01 pm
by siliconbauhaus
wow
what tutorial was that then ?
Posted: Tue Aug 02, 2005 11:02 pm
by ludi
clean Work, congratulation.
(just a practical question, where do you deposit the toothbrush shaver and other tools ?

)
Posted: Tue Aug 02, 2005 11:17 pm
by jeffg
Striking!
Posted: Tue Aug 02, 2005 11:37 pm
by Burkhard
@ ludi
there are some pockets inside.. you don't know the design?

Posted: Tue Aug 02, 2005 11:42 pm
by eldo
doesnt look like maxwell somehow.. nevertheless nice penumbra..
Posted: Wed Aug 03, 2005 1:01 am
by x_site
:: nice touch ::

Posted: Wed Aug 03, 2005 1:06 am
by bakbek
nice and clean... add some stuff like towels maybe...
Posted: Wed Aug 03, 2005 4:23 am
by vicente2702
Really beautiful image. The floor is awesome.
I missed some caustics in the wall.
Muito bom!
Posted: Wed Aug 03, 2005 11:33 am
by doc
the tutorial was only the rooms geometrie and an emitter with 110w in front of the window. everything untextured.
Posted: Wed Aug 03, 2005 1:21 pm
by jurX
....simple but good,...

Posted: Tue Aug 23, 2005 5:52 pm
by Sebas
hi doc,
mind sharing the settings for the orange/yellow porcelain?
Thanks
Posted: Tue Aug 23, 2005 6:09 pm
by Maximus3D
Umm.. Sebas, you want everyone to share their settings don't you. Try making your own porcelain, it's not a complex thing to do if you ever used Maxwell and it's shaders. Why not give Plastic a twirl and see what it can do
/ Max