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Pure Light - update sampling level 26.03 + DOF

Posted: Tue Jul 05, 2005 8:48 am
by adl
Image

Hi All,
a VERY simple lighting test from the great book
"Painting with Light" by John Alton.

One emitter, smooth angles in all geometry.
Lightwave 3D connection with MR 1.2.2a.
Sampling level 26.03 now.

ADL
www.imagonet.it

Posted: Tue Jul 05, 2005 8:59 am
by psanitra
i`ve never seen a cleaner maxwell image!

Posted: Tue Jul 05, 2005 9:11 am
by adl
Hi Psanitra,
Pentium IV 3.4 here,
very clean and fast but very simple scene...

ADL

Posted: Tue Jul 05, 2005 9:56 am
by tom
I like the brightness on the base coming from indirect illumination.
Also, dark parts are very accurate, great image!

Posted: Tue Jul 05, 2005 10:49 am
by Aldaryn
Simple, yet, really interesting...

Posted: Tue Jul 05, 2005 2:52 pm
by Micha
Is it real or not? :wink: Great lighting.

Simple and effective

Posted: Tue Jul 05, 2005 3:21 pm
by adl
Thank you Aldaryn, Micha, Sijen, Tom and Psanitra.
It's a very simple and fast test which i give to my 3D graphics students
to learn the basis of lighting with all 3D packages.
You already know them but there are some experience-based rules:

1)- Observe the geometry and give it the maximum details depending on camera distance. Make structure simple and never use hard corner.

2)- Resolve lighting without materials.

3)- Observe lighting in terms of gradients and vectors.

4)- Work with in-depth layer.

5)- Lighting is to comunicate.


ADL
www.imagonet.it

Posted: Thu Jul 07, 2005 12:00 am
by ribstwi
I did a similar test too, although only let it run to level 13, didn't want my pc to be hung up for too long, I'll just post the link,

http://www.lumental.com/sgrunger/cubes.jpg

Tom - Hm, yeah, should have put 3 instead of 2 in the meshsmooth huh.

Posted: Thu Jul 07, 2005 12:09 am
by tom
Cavities need more subdivision, but it's a nice example.

Posted: Thu Jul 07, 2005 12:33 am
by otacon
It would also be good to color one of the cubes to see some color bleeding in action. :)

Posted: Thu Jul 07, 2005 12:43 am
by Maximus3D
Here's my first impression of it, hope i don't offend you now.

Technically: This works fine as a technical test to see problems and other issues with Maxwell.

Artistically: Nah, i don't see this as art. I'm sure there are people that appreciate art like this but not me. This is pure techical test work in my eyes, nothing else.

Sorry about what i said if it offended adl or anyone else but this is my first and direct impression and interpetation of it.

/ Max

Posted: Thu Jul 07, 2005 8:10 am
by Hervé
you did it Max.... LOL... he he..

hmmm, nice render... :wink:

Who say it is art?

Posted: Thu Jul 07, 2005 9:05 am
by adl
Maximus 3D it is very simple technical lighting test to teach the basis of 3D lighting...
Simple composition, one light, depth in the scene reached
without texture and color... only lighting.
Who say it is art? :D

ADL

Posted: Thu Jul 07, 2005 9:15 am
by Hervé
He said it is art because Max has seen "painting with light".... :wink:

Posted: Thu Jul 07, 2005 8:36 pm
by x_site
:: well done mate... i need to get that book :: :wink: