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CITY OF THE GODS
Posted: Mon Jul 04, 2005 11:06 am
by falconking
Somebody help me, I can´t stop rendering !!! hehehehe enjoy.

Posted: Mon Jul 04, 2005 11:14 am
by tom
very bad
-edit: really not...
Posted: Mon Jul 04, 2005 11:15 am
by falconking

Really ?
Posted: Mon Jul 04, 2005 12:16 pm
by aitraaz
Roxx....nice work.....

Posted: Mon Jul 04, 2005 12:25 pm
by victor
I visited it last year, lovely

Posted: Mon Jul 04, 2005 12:29 pm
by psanitra
Nothing extra this time
Slow down man! you are M~R factory

Posted: Mon Jul 04, 2005 12:46 pm
by Maximus3D
Nicely rendered, textured and lit Falcon

well done!
/ Max
Posted: Mon Jul 04, 2005 12:49 pm
by andronikos916
I love the clouds...don't knoe why but they are great for that scene...
Everything else is just great!
cy,
Andronikos....
P.S.
For these scenes a dirt plugin (like c4d old dirty nuts) is highly recommended...hope to have this with the Stand Alone...
Posted: Mon Jul 04, 2005 2:53 pm
by Aldaryn
Nice work, as usual.

And it seem like you've put a bit more detail into this one.
You'll never stop...

Posted: Mon Jul 04, 2005 4:01 pm
by abgrafx3d
Very nice work

Posted: Mon Jul 04, 2005 4:09 pm
by Maximus3D
Hmm.. Falcon, how about showing us wireframe and wip's of you creating these models

i'd like to see your workflow and method of modeling.
/ Max
Posted: Mon Jul 04, 2005 7:56 pm
by bazuka666
rules, can u tell us the settings for this scene?
10x
Posted: Mon Jul 04, 2005 10:14 pm
by falconking

physical sky, sidney 12 hours. 5/8/2005 11 diffuse textures w/ bump.
render time 1 hour. alpha channel rendered and z-depth channel too for composite. 150.000 polys (too little for my standards, hehehe). Anything else ?.
Posted: Mon Jul 04, 2005 11:13 pm
by chaad
yes it was better before...
Posted: Tue Jul 05, 2005 3:30 pm
by falconking

I wasn´t trying to get noticed, its just the way I work...