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mclaren_f1

Posted: Fri Jul 01, 2005 4:34 am
by shnerp
I have been reading this forum for a while but have yet to post any images of mine so here goes...

The yellow mclaren I modeled in xsi 2 years ago and rendered in maxwell, (no photoshop retouching) . took 8 hour on a dual xeon 3.06, 2 gig ddr2 ram nvidea quadro card. A bowl shaped environment and a large star shaped emitter object over the car was used. (19 samples)

Black mclaren took 4 hours with physical sky and sun. (20 samples)

Image

Image

Posted: Fri Jul 01, 2005 6:08 am
by n1tram
:shock: :shock: :shock:

Both renders are absolutely amazing!! But Im in love with the black one... Seems like wild sporty cars look better when on the outside, taking some sunshine! :wink:

EDIT: I know its supposed to be super shinny crome, but some uv roughness on those wheels would be great!

Posted: Fri Jul 01, 2005 2:10 pm
by Jan
Great render. Try to add some thickness to the glass. Now looks like a solid glass block (refracts too much).

Posted: Fri Jul 01, 2005 3:01 pm
by GM5
Really nice renders - the black one is great. For some reason the yellow one looks more like a toy car (might be the environment). Jan is right about the glass.

-Greg

Posted: Fri Jul 01, 2005 5:24 pm
by psanitra
Black one is better. The yellow is kinda funny, and the lights are completly black. the reflections too bright(can`t see the color under them)

Posted: Fri Jul 01, 2005 5:28 pm
by abgrafx3d
Very nice car renders :D and great modeling!

Posted: Fri Jul 01, 2005 5:32 pm
by Maximus3D
Pretty looking cars there, wish i owned one of those.. or two.. or three :D
However, u have a problem with the rims (think that's the proper name of them) they're too polished clean and shiny looking, try making them more dull and matte but still metal and i'm sure u get a more authentic look :)

/ Max

Posted: Fri Jul 01, 2005 10:15 pm
by vicente2702
:shock: Great job!
I think the yellow car need a more complex set of lights, like some spots around it, cause the tellow looks so solid, nothing to reflect.
The rims are too polished indeed.
The black car is amazing!
But, with a little (some more hours) more time you'll get a stronger reflection in the glasses, im both cars.
Keep the great work!

Falow!

Posted: Fri Jul 01, 2005 10:51 pm
by shnerp
Thanks for all your critiques.
it seems in maxwell you need to model more like in real life as well. I will add volume to the glass ( as in a back side as its only a single face right now) and change the emitter objects to a siries of smaller disks to emulate show car environment. updates coming soon.