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By mwilchrlx
making more progress and getting into more advanced cloud building, getting closer to full resolution clouds. These are still relatively low resolution.

I have a few technical questions and discovered a few issues, how do I get in touch with some of the developers?

I know that maxwell has provided an MXI plugin for nuke but has there been any talk of integrating the render into nuke's 3d environment? I'm considering building a toolkit and a library to build sky and weather systems, but it seems like a matte painting department would be the first adopters of something like this.

here some more progress of my RnD.



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By eric nixon
noice :shock:

Did you say that you wrote a custom shader extension for this cloud material? Would love to know more about that.
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Thanks Luis, it's great to see progress with MW!

Thanks Fernando!