- Thu Jul 10, 2014 11:10 am
#381893
Update 7 September 2015
Hi
I would like to introduce my recent work:The Building on the Water / Álvaro Siza + Carlos Castanheira. I made it for practise and fun. The main purpose was to manage a huge 3d scene with a lot of artificial lights which grouped to easy manage in Maxwell Light Mixer system. After first shot I just made three next views later because I'm really impressed by this building shape. As always I tried to achieve something new as in my previous projects. Different light conditions, different moods... and a little accent with animals
Software used: modeling Modo 901, scene setup Cinema R15, rendering Maxwell 3.2, postpro Adobe CC, Red Giant Looks.
Thank you for viewing!
Regards
Marcin "Neb" Jastrzebski
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Hello
I would like to introduce my new project. It's a interior visualization of the Geology Museum - LeeMundwiler Architects. I made this image for my workshops which I'll be provide during the upcoming d2 Vienna architectural visualization conference at 19-20 September. I made this project in Modo 901 and new Maxwell 3.2. Postproduction: Adobe CC and Lightroom. I decided to make this image as B&W shoot.
Recent project - Faculty of Engineering + Information Technology / Denton Corker Marshall - Australia
Software used: Modo 901, Maxwell 3.1, Photoshop, Lightroom, After Effects and Red Giant Looks for postproduction.
https://vimeo.com/135196154
https://vimeo.com/135197054
Personal project . House Forest Retreat - Uhlik Architekti
https://vimeo.com/129485444
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Update 22 July 2014
Evermotion Challenge 2014 - Summer in the city - 2nd prize
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Hi
There are my next Maxwell renderings. I tried to achieve a very realistic renders and model style views. Such as a previous project I was trying to play with full 3D scenes. Render called "shaky hand" is a joke. I animated the camera and used a camera motion blur option. All views were stylized like a not perfect photographs mood a little. Volumetrics effects are Maxwell features.Thank you for viewing!
Cinema 4D R15, Maxwell 3, Photoshop, Red Giant Looks, Lightroom
Best regards
Neb
Flashlight view
Day light
Model self light
"Shaky hand" shoot
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Hello
I would like to start posting my finished projects here. There are my finished personal project visualization of the House O - Jun Igarashi Architects. I've decided to keep previous assumptions started by Matsubara project House in Matsubara. My main goal was again to check entire possibilities a new version of NextLimit Maxwell renderer software. I was trying to achieve realistic mood with simple but interesting for me modern building of the japan architecture. I
was playing with light, mood, weather and season. Every details of the whole scenes were created in 3D. I done final touch in 2D like colour corrections, contrast, final colour mood. I worked on that project about three months. All scenes were rendered from one to four PC machines. I know that many effects like steam, fog motion blur falling leaves for example it's simple to make with postproduction but as I said before I wanted to make all of those effects in pure 3d scene. There are a few workflow details below:
- most of terrain materials have a displacements ( ground, tarmac, kerbs, pavement )
- every moving objects like flying insects, falling leaves were made as moving objects and rendered with Maxwell object motion blur option. This part of my work was very interesting
- diffraction, fog, steam and volumatrics were rendered by Maxwell. Only few little glow effects ( expecially on last image ) I made by maxwell too.
- DOF - Maxwell
- most models taken from Evermotion, Viz People and CGAxis 3D collections
Software used: Modo 701, Cinema R15, Maxwell 3.0, Photoshop, Lightroom, Red Giant Looks.
Please watch a short film below which shows few scenes from that project .
Thanks for this forum members and NextLimit members for support me! Thank you for viewing!
Best regards
Neb
https://vimeo.com/100344077
https://vimeo.com/100551489
Hi
I would like to introduce my recent work:The Building on the Water / Álvaro Siza + Carlos Castanheira. I made it for practise and fun. The main purpose was to manage a huge 3d scene with a lot of artificial lights which grouped to easy manage in Maxwell Light Mixer system. After first shot I just made three next views later because I'm really impressed by this building shape. As always I tried to achieve something new as in my previous projects. Different light conditions, different moods... and a little accent with animals
Software used: modeling Modo 901, scene setup Cinema R15, rendering Maxwell 3.2, postpro Adobe CC, Red Giant Looks.
Thank you for viewing!
Regards
Marcin "Neb" Jastrzebski
--------------------------------------------------------------------------------------------------------------------------------
Hello
I would like to introduce my new project. It's a interior visualization of the Geology Museum - LeeMundwiler Architects. I made this image for my workshops which I'll be provide during the upcoming d2 Vienna architectural visualization conference at 19-20 September. I made this project in Modo 901 and new Maxwell 3.2. Postproduction: Adobe CC and Lightroom. I decided to make this image as B&W shoot.
Recent project - Faculty of Engineering + Information Technology / Denton Corker Marshall - Australia
Software used: Modo 901, Maxwell 3.1, Photoshop, Lightroom, After Effects and Red Giant Looks for postproduction.
https://vimeo.com/135196154
https://vimeo.com/135197054
Personal project . House Forest Retreat - Uhlik Architekti
https://vimeo.com/129485444
--------------------------------------------------------------------------------------------------------------------------------
Update 22 July 2014
Evermotion Challenge 2014 - Summer in the city - 2nd prize
---------------------------------------------------------------------------------------------------------------------------------
Hi
There are my next Maxwell renderings. I tried to achieve a very realistic renders and model style views. Such as a previous project I was trying to play with full 3D scenes. Render called "shaky hand" is a joke. I animated the camera and used a camera motion blur option. All views were stylized like a not perfect photographs mood a little. Volumetrics effects are Maxwell features.Thank you for viewing!
Cinema 4D R15, Maxwell 3, Photoshop, Red Giant Looks, Lightroom
Best regards
Neb
Flashlight view
Day light
Model self light
"Shaky hand" shoot
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Hello
I would like to start posting my finished projects here. There are my finished personal project visualization of the House O - Jun Igarashi Architects. I've decided to keep previous assumptions started by Matsubara project House in Matsubara. My main goal was again to check entire possibilities a new version of NextLimit Maxwell renderer software. I was trying to achieve realistic mood with simple but interesting for me modern building of the japan architecture. I
was playing with light, mood, weather and season. Every details of the whole scenes were created in 3D. I done final touch in 2D like colour corrections, contrast, final colour mood. I worked on that project about three months. All scenes were rendered from one to four PC machines. I know that many effects like steam, fog motion blur falling leaves for example it's simple to make with postproduction but as I said before I wanted to make all of those effects in pure 3d scene. There are a few workflow details below:
- most of terrain materials have a displacements ( ground, tarmac, kerbs, pavement )
- every moving objects like flying insects, falling leaves were made as moving objects and rendered with Maxwell object motion blur option. This part of my work was very interesting
- diffraction, fog, steam and volumatrics were rendered by Maxwell. Only few little glow effects ( expecially on last image ) I made by maxwell too.
- DOF - Maxwell
- most models taken from Evermotion, Viz People and CGAxis 3D collections
Software used: Modo 701, Cinema R15, Maxwell 3.0, Photoshop, Lightroom, Red Giant Looks.
Please watch a short film below which shows few scenes from that project .
Thanks for this forum members and NextLimit members for support me! Thank you for viewing!
Best regards
Neb
https://vimeo.com/100344077
https://vimeo.com/100551489
Last edited by Neb on Tue Feb 16, 2016 11:59 pm, edited 8 times in total.