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High Flyer
Posted: Sat Jun 25, 2005 12:40 pm
by Becco_UK
A simple scene using Maxwell Renders' (Beat1.2.1) physical sky and sunlight as the light source. Scene elements are mainly plain diffuse with a few texture maps. The spheres use a fairly standard Maxwell dielectric material.
Reached sample level 17 in about 19 hours for 1600*2000 resolution image.
Thank you for taking a look.
Posted: Sat Jun 25, 2005 1:02 pm
by x_site
::

usualy the frame in under the kite not on top...
also are those soap bubbles? They look a bit more like glass.
Love the kite colours and the top bit of the sky

::
Posted: Sat Jun 25, 2005 1:05 pm
by tom
so cute!

Posted: Sat Jun 25, 2005 1:12 pm
by Aldaryn
Great colors, and a nice contrast!
(And a really good example on how Maxwell copes with tough anti aliasing situations.

)
Posted: Sat Jun 25, 2005 2:47 pm
by newmain
good work
Posted: Sat Jun 25, 2005 6:59 pm
by Tyrone Marshall
Becco, vibrate colors, excellent modeling, and very nice Bodypaint 3d painting!