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Posted: Sat Jun 25, 2005 12:36 pm
by x_site
:: wow... good going mate! Now... how did you got that grass done? looks cool!

::
Posted: Sat Jun 25, 2005 12:43 pm
by tom
WOW! tremendous setup!
Posted: Sat Jun 25, 2005 1:42 pm
by Hervé
very good building ! make the grass much smaller...

Posted: Sat Jun 25, 2005 1:50 pm
by abgrafx3d
Beautiful render
One comment tho - the brick/block texture looks too big for scale of building.
Other than that - very nice image and model!
Posted: Sat Jun 25, 2005 5:54 pm
by Thomas An.
Impressive model and lighting

Posted: Sat Jun 25, 2005 6:25 pm
by Maximus3D
Nicely lit model and rendered however i have to agree that the walls tile texture is too big, the blocks looks massive compared to the size of the building unless it's a miniature scale model
/ Max
Posted: Mon Jun 27, 2005 1:58 am
by true
Yes, it looks clean and nice. but is it a bit empty to the right?
and how to do the grass please?? scatter or hairfx?? thanks

Posted: Mon Jun 27, 2005 3:43 am
by Mihai
I like the look of this one more than the first. First one seems to have to much glow and softness added to it.
Posted: Mon Jun 27, 2005 3:53 am
by Thomas An.
Excellent detail ... so elegant ... so clean ! Nice sunny mood.
And only one hour !
Posted: Mon Jun 27, 2005 7:33 am
by Hervé
very nice modeling... !
Phew... ONE LOUSY HOUR ? I start to think Maxwell is really dedicated to outside views...
Posted: Mon Jun 27, 2005 6:36 pm
by x_site
:: L:O:V:E:::I:T::
Posted: Sat Jul 02, 2005 11:45 am
by Hervé
pretty rendering...
(these houses are sooo small..he he)
Posted: Sat Jul 02, 2005 1:21 pm
by Jun In Gi
looks pretty nice

Posted: Sun Jul 31, 2005 7:49 pm
by vicente2702
Nice render! Very clean and well balanced. Excellent ligthing.
But the glasses (plastics, isn't it?) are too much blue. Less saturated would be better, I think. The sidewalk need a texture.
Also, i didn't like the green portics and the big rounded wing.
A question: how did you make the grass?
Falow!
Posted: Mon Aug 01, 2005 1:20 am
by andronikos916
very nice renderings.
I think that some branches of trees or a car or objects close to the camera (out of focus) will add realism.
you can do that on post of course!
cy,
Andronikos