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Nespresso Citiz

Posted: Sun Jan 19, 2014 3:58 pm
by Joerg271
Here my final version of "Nespresso citiz" that I've modeled in Moi, Cinema 4D R15 and rendered in Maxwell 2.7.
The smoke was created in Photoshop.

I hope you like it.

Greeting Jörg

Image

Re: Nespresso Citiz

Posted: Sun Jan 19, 2014 11:56 pm
by tom
So how did you manage to get rid of those artifacts?

Re: Nespresso Citiz

Posted: Mon Jan 20, 2014 11:01 am
by Joerg271
Hi Tom,
I've created a new foam material without SSS and because the artifacts were gone.

I have tested before, what kind of material is the problem, and there remained only the foam.

Greeting Jörg

Re: Nespresso Citiz

Posted: Mon Jan 20, 2014 3:11 pm
by tom
So your foam geometry is intersecting the coffee and/or cup, right?

Re: Nespresso Citiz

Posted: Mon Jan 20, 2014 3:25 pm
by Joerg271
Actually not.
Coffee and foam is an object and then selected and awarded material.

The object is situated in the glass and the glass has also a thicker edge.

I would imagine that it comes by the glass material to strange reflections.

Greeting Jörg

Re: Nespresso Citiz

Posted: Fri Jan 24, 2014 4:44 am
by Nasok
I think for SSS to perform properly it should be a separate object with no intersection. so ideally you should have 1 object for a glass, object for a coffee and one object for a foam .. and to get rid of what we call "z-fighting" you should have a tiny (I would say nano) gap between them, which you can mask in different ways.

Probably I'm wrong … as all my experiments with SSS failed so far :)) but just thinking logically :)

Re: Nespresso Citiz

Posted: Mon Jan 27, 2014 12:09 pm
by Joerg271
Hello to all,
Here is a revised version of the Nespresso machine.
This time fully illuminated area lights without HDRI, but only me.

Greeting Jörg

Image

Re: Nespresso Citiz

Posted: Mon Jan 27, 2014 4:25 pm
by Hervé
maybe the Coffee foam is a bit thick.. but great improvement.. 8)

Re: Nespresso Citiz

Posted: Sun Jun 29, 2014 12:47 pm
by Mike1158
I am no expert but I like it, clean and sharp.