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Adv Product Renders
Posted: Thu Oct 24, 2013 8:36 pm
by dvhouw
Re: Adv Product Renders
Posted: Thu Oct 24, 2013 11:42 pm
by arch3d
What can I say... Impresssive!
Re: Adv Product Renders
Posted: Thu Oct 24, 2013 11:57 pm
by dvhouw
Thanks a lot! I should add though that the models are all purchased, and not made by me.
Re: Adv Product Renders
Posted: Fri Oct 25, 2013 2:10 pm
by Bubbaloo
Did you create the "SpiceBomb"? It's impressive.
Re: Adv Product Renders
Posted: Fri Oct 25, 2013 3:04 pm
by dvhouw
I work together with a freelance modeller, she made a high res model of the spicebomb bottle.
Then I used Maya to cut it into pieces and rendering it in Maxwell. I photographed water splashes in the studio, and then all the compositing was done in Photoshop.
The image below shows it visually.
cheers

Re: Adv Product Renders
Posted: Fri Oct 25, 2013 5:23 pm
by hatts
I think this post proves that photography knowledge is maybe the most distinct advantage when it comes to being a high level user of Maxwell...
Re: Adv Product Renders
Posted: Sun Oct 27, 2013 1:42 am
by itsallgoode9
hatts wrote:I think this post proves that photography knowledge is maybe the most distinct advantage when it comes to being a high level user of Maxwell...
100% true. Maxwell is so easy and pick up and learn, it's up to advanced knowledge or real world lighting that really separates amateur looking images from professional looking images.
great images
Re: Adv Product Renders
Posted: Sun Oct 27, 2013 5:55 pm
by dvhouw
Thanks for the comments.
I'm glad there's the recognition of the importance of photography. One of the reasons I use Maxwell is that the "3d aspect" (shading rendering etc) is easier, so I can put more energy in camera angles, lighting and post-production (also the things I like doing most).
@ itsallgoode9: I've known your work for quite a while now and I must compliment you on your alcohol bottle renders. In my opinion it's the one the best renderings I've seen in it's category, and I use it as a quality benchmark to aim for. And am I mistaking, or did I read somewhere you're also working with Heavy Artillery?
Re: Adv Product Renders
Posted: Sun Oct 27, 2013 11:55 pm
by tom
Excellent!
Re: Adv Product Renders
Posted: Mon Oct 28, 2013 3:40 pm
by Tea_Bag
Great Work & Lighting!

Re: Adv Product Renders
Posted: Tue Oct 29, 2013 4:22 am
by itsallgoode9
dvhouw wrote:
@ itsallgoode9: I've known your work for quite a while now and I must compliment you on your alcohol bottle renders. In my opinion it's the one the best renderings I've seen in it's category, and I use it as a quality benchmark to aim for. And am I mistaking, or did I read somewhere you're also working with Heavy Artillery?
Thanks for the compliments! I worked with Heavy Artillery for a few months over the summer but the last I heard from Brett, he decided to take time off and wasn't sure where he would leave Heavy Artillery.
Re: Adv Product Renders
Posted: Tue Oct 29, 2013 7:53 pm
by RichG
Very nice indeed!
Re: Adv Product Renders
Posted: Wed Oct 30, 2013 2:13 pm
by dvhouw
Thank you all for the comments.
I've added a new automotive render in the first post.
cheers
Re: Adv Product Renders
Posted: Wed Oct 30, 2013 4:00 pm
by Tea_Bag
Wow! The new added automotive render is really good!

- Did you use MXI emitters to light the scene?
Re: Adv Product Renders
Posted: Wed Oct 30, 2013 5:10 pm
by dvhouw
Thanks man.
The lighting was all done with HDR Light Studio. I rarely use emitters, only for small light such as the bulbs in headlights etc.
I always prefer using HDRI's for lighting, but the down side is that the Multilight feature becomes useless since all the lights in the HDR are treated as one light layer.
That's why I usually render out different lighting setups and then bring them together in post-production.