Page 1 of 1

Italian Kitchen (alpha)

Posted: Mon Jun 20, 2005 12:22 am
by falconking
:) Hello again. This one took me two days of work, but finally here it is. I hope you like it.
Image

Posted: Mon Jun 20, 2005 12:31 am
by x_site
:: looks great... but that sink [?] it would never work it is far too small::

Posted: Mon Jun 20, 2005 5:24 am
by Nicolas Rivera
Hola Falcon. I ike you image, but it's not your best. 2 days of work is a lot. one thin i dont like is the stainless steel, i just dont look like it should, i see you are trying hard to make it , but the bumps on it are just too much ahd the reflexions are not right. What material did you use??

Yes, the sink is very small, maybe just to wash food?? The concrete wall...los bloques son muy pequeños... the blocks are very small, not in proportion with real life ones.

Perdon por criticarte tanto la imagen, pero es que las otras anteriores tuyas son realmente impresionantes y no encontre nada que criticarles, saludos hermano.

Nico.

Posted: Mon Jun 20, 2005 7:12 am
by tom
great! you can do it better with better bump and specular mappings...
what's the problem with the glass object on the right? seem strange with purple and cyan :roll:

Posted: Mon Jun 20, 2005 7:21 am
by falconking
:) Thanks for all your comments. The glass object in the right is a simple dielectric material with apurple color, but it turned out weird. Lets see what happens in beta :)

Posted: Mon Jun 20, 2005 7:35 am
by Siegfried Kircheis
With all due respect, I think there is a tiny room of improvement on the reflection of the oranges. :wink:

Posted: Mon Jun 20, 2005 9:41 am
by thomas lacroix
the perspectives doesnt match either... :oops:

Posted: Wed Jun 22, 2005 12:28 am
by hector_andrade
great my brother.......simple, clean and funtional....

Posted: Wed Jun 22, 2005 3:15 am
by iandavis
Yes, perspective was the first thing I noticed... also, isn't that the New York skyline?

:)

I think a lot of what is mentioned would improve if it were allowed to render another 8 hours. The stainless needs texture. I do a LOT of stainless steel and over the years have found that a good'n subtle brushed metal texture in the color channel (or whatever maxwell calls it) will help with the stainless 'look'. Also, stainless often doesn't 'bloom' before other objects, it's shiny, but not as shiney as the countertop.

The sinks are an issue for sure...

The style is wonderful tho, it's a design worth tweaking until it's perfect

:)

Cheers