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additional stuff
Posted: Tue Jun 14, 2005 9:58 pm
by eldo
hi there.. im back after weeeeeeeks of lurking ´round .. i have to work hard for school and for some client´s projects - so theres not much time to work on private stuff.. these are semi-private.. just a test for another commercial project..
my last alpha-renderings.. here we go

Posted: Tue Jun 14, 2005 10:02 pm
by Mihai
Excellent stuff! Will you please test these exact same angles with the beta? Because it's an interior with lots of indirect light and dielectrics mostly lit by indirect light. Would be very interesting to see a comparison.....
Posted: Tue Jun 14, 2005 10:09 pm
by tlass
Hi Eldo!
great renders... what light-setup did you use..
I have the feeling that the images looks very smooth...???
its very nice... any kind of postfilter or native maxwell?
cheers
Torsten
Posted: Tue Jun 14, 2005 10:14 pm
by eldo
thanks guys..
@tlass:
just a little color correction, level adjustment and a blur filter - and some neatimage-bias

Posted: Tue Jun 14, 2005 11:45 pm
by tom

p.e.r.f.e.c.t!
Posted: Wed Jun 15, 2005 10:52 am
by oz42
I love your images and especially the way they are presented.
Have you done much post production in Photoshop. The images look like they have a bit of bloom and blur? Or is this just a side effect of NeatImage (if you've used it?)
P.S. how long to render and what sample level reached?
Posted: Wed Jun 15, 2005 12:46 pm
by Siegfried Kircheis

I can't believe what I was watching .... a real photo ?
Posted: Wed Jun 15, 2005 1:38 pm
by smooth
eldo, is this physical sky with sun enabled ?
three of them look v.nice, but i would love to see them more sharpened
Posted: Wed Jun 15, 2005 9:43 pm
by x_site
:: Looks great!!!!
What's your camera and light settings? please..... ::
Posted: Mon Jun 20, 2005 1:29 pm
by eldo
Posted: Mon Jun 20, 2005 5:13 pm
by jimi_igi
woooooooo

and how you made the wall? is it bump or modeling?