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Gribeauval System | Making of

Posted: Mon Sep 20, 2010 8:57 pm
by lebulb
Hello,
Here are the images from a wip I posted on a french forum.
I used all my nights working on it for 4 months...
You can find the full version with more details at these addresses (on the first three pages) :
french version / Google translation version

The subject chosen is a landmark piece of artillery of the XVIII : the Gribeauval system.

> All the following images are full Maxwell, without post-production, editing and resizing (SL 18).
> I suggest you to make your browser in full screen mode, images are 1500 pixel width.
> Images with mouse icone are slideshow.



1/6 : Axle

Image



2/6 : Textures | MapZone
All textures are designed with MapZone, a procedural texture generator.
You can see here, three species of wood: oak, beech and elm.

Image



3/6 : Tube and accessories



Image



4/6 : Weapon platform





5/6 : Assemblage

Image



6/6 : gribeauval system | 12 inches








Hope you will enjoy.
This is my most powerful achievement to date (mod / textures / rendering)
In a very long future, I will design a battlefield scene.
:mrgreen:
lebulb

Image

Re: Gribeauval System | Making of

Posted: Mon Sep 20, 2010 9:39 pm
by Bubbaloo
Amazing! 5 Stars!!

That exploded view just blows me away.

Great job!

Re: Gribeauval System | Making of

Posted: Mon Sep 20, 2010 10:33 pm
by m-Que
Fantastic job!!!

Re: Gribeauval System | Making of

Posted: Mon Sep 20, 2010 10:54 pm
by sampson
Excellent stuff!

Re: Gribeauval System | Making of

Posted: Mon Sep 20, 2010 11:18 pm
by tom
Very nice modeling! All these deserve a less boring environment... ;)

Re: Gribeauval System | Making of

Posted: Tue Sep 21, 2010 9:15 am
by devista
congrats, great job :)
saludos
luis

Re: Gribeauval System | Making of

Posted: Tue Sep 21, 2010 10:10 am
by iker
Great project !

Re: Gribeauval System | Making of

Posted: Tue Sep 21, 2010 10:58 am
by lebulb
Hello all.
Thanks for nice comments.
Tom, for that, I'm going to need a little more time :wink:

Re: Gribeauval System | Making of

Posted: Tue Sep 21, 2010 1:24 pm
by gadzooks
Im speechless! Amazing Job on all aspects.

Re: Gribeauval System | Making of

Posted: Tue Sep 21, 2010 3:06 pm
by caryjames
Really nice!!! Now some smoke, fire, motion blur..... hell, lets fire that thing :)

Re: Gribeauval System | Making of

Posted: Tue Sep 21, 2010 5:40 pm
by philip99
WOW, BEAUTIFUL WORK, :) :) :) :) :)

Re: Gribeauval System | Making of

Posted: Wed Sep 22, 2010 9:46 am
by itsallgoode9
great job man! How did you go about doing the exploded view? Please don't tell me you had to place all of those pieces yourself? If so, you are a mad man!
good job!

Re: Gribeauval System | Making of

Posted: Wed Sep 22, 2010 10:55 am
by lebulb
Im a mad man, Itsallgoode9.
But its not really the most tedious work of the project :)
(the creation of textures has almost made me crazy)

Yep Caryjames, its planned.
I would even make a fire simulation in Realflow.
(with all the physical interactions)

lebulb

Re: Gribeauval System | Making of

Posted: Mon Oct 11, 2010 3:32 pm
by segnoprogetto
Wow Wow excellent work and modelling !!!
:wink:

Re: Gribeauval System | Making of

Posted: Sat Oct 16, 2010 8:38 pm
by AndreD
Amazing! 8)