deflix wrote:the image is ok. cars are 2 a penny and maxwell more or less automates the process of rendering so you need to add a fair bit more to create your own identity. Id suggest you get a deeper skillset in the art of 3d generally before getting emotional about your work

Hi Delfix
It's always easy to criticize others work, why don't you show me how you would do it? Please do a car rendering, then we have something to talk about, and I’m not saying this in a pissing contest kind of way, but isn’t it just much better to just show me what you mean?
I get that some people aren't crazy about this rendering, and that's cool with me, but
I happen to like it.

I did not try to make it look like any other rendering you would see in a magazine, I made it just the way I liked it.
You have done some really great renders, but also some quite bad renders. Your ship interior is superb, but your Lego helicopter doesn't look real, the light is really bad, modeling is bad etc..
This is the first car I worked on, I'm still learning, and I’m better at product design and rendering
http://www.maxwellrender.com/forum/view ... =7&t=33643
We are all in a constant process of learning.
I love Maxwell's slogan: As easy as taking a photo. Course yes, it is easy to take a photo, a child can do that, but it's not easy to shoot a great photo. I started out studying photography 5 years ago, and believe I'm an okay good photographer today, but I do know my own limitations, there are photographers several levels above me. If you look at the first photo in my Neeper’s gallery thread, it’s shot by GAB, the best photo studio in Denmark, they charge around 5.000 euro for one photo. I can’t do this, partly course I don’t have the 400.000 Euro camera and lights, but also course the photographer has way more experience than I do.
Reason I mention this, is that in my opinion your renderings in general are shot at some odd very wide angles. Maybe you like them this way, but you would probably never see a professional photographer do this.
Constructive critique is always welcome, but writing “get a deeper skillset in the art of 3d generally” I find a bit childish, in the “my dad killed the Dead Sea, I’m flawless” kind of way.
None of us are perfect, if you want the perfect Maxwell rendering then start with a superb photographer, and teach him 3D and Maxwell. Art of 3d generally? I don’t try to make art, just something that looks as close to a real photo as possible.
Best regards
Kim Neeper Rasmussen