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ammo

Posted: Sun Jun 05, 2005 3:53 pm
by ludi
Here a ammo-rendering.
I´m not a "Counterstriker" or a weapon fan! But during my military service, (obligation for Swiss)
I was fascinated about the absolute perfectly and identical processin of the bullets.

shape-design in Autodesk Adt, final modeling and Setup in 3ds VIZ.
First i tried to make some scratch on it => here is the Foto of the original http://www.ludimedia.ch/forum/maxwell/foto_gp.jpg
But that wasn't easy..., and should be improved. Any Ideas for that?
greex ludi
Image
450min

Posted: Sun Jun 05, 2005 3:54 pm
by pluMmet
turn the f-stop up and the film speed down to get rid of that blur ;)
and maybe a roughness of .1 or .2 on the shell case.
and the original looks scuffed so maybe a bump map on the case as well..keep it low maybe 9 or so...

Posted: Mon Jun 06, 2005 12:25 am
by DIA
Nice Ludi ! but i agree with pluMmet on the blur .. its to much.