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Architecture Study

Posted: Thu Feb 12, 2009 12:50 pm
by jurX
Hi, here are some close-ups of a Arch.Vis. I did.The complete main-view and a light-studie for the client is coming soon.
The metal cubes are like showcases.
They are empty because that was the clients request.I hope you like it.

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cu jurX

Posted: Thu Feb 12, 2009 3:29 pm
by jurX
Here is the main-view.Hope you like it. :)

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cu jurX

Posted: Thu Feb 12, 2009 4:03 pm
by Fernando Tella
Great job! It looks cool.

Is the wall curved or distorted it in post?

Posted: Thu Feb 12, 2009 4:27 pm
by jurX
Thx Fernando!
Yes, the wall is curved.

cu jurX

Posted: Thu Feb 12, 2009 4:29 pm
by devista
greats shots, congrats :wink:
saludos
luis

Posted: Thu Feb 12, 2009 6:18 pm
by jurX
thx devista!

cu jurX

Posted: Fri Feb 13, 2009 8:23 am
by Hervé
I like the wood snake... cool design... 8)

Posted: Fri Feb 13, 2009 11:09 am
by def4d
Excellent work!!

For the main view, i just don't like the perspective, but that's a matter of taste!

Posted: Fri Feb 13, 2009 12:12 pm
by jurX
thX Hervé and def4d! :)

Posted: Tue Mar 03, 2009 4:36 pm
by jurX
Hi all.Here is an architecture concept I did for a Car-Dealership.
Hope you all like it.

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cu jurX

Posted: Tue Mar 03, 2009 5:02 pm
by JorisMX
Nice Shots, JurX

I like the glass front alot. Looks very slick.

Your renders look like they have some profile issues though.
Did you assign to adobe rgb when opening in Photoshop?

It gets evident in the blown out areas as well as the oversaturated gradients in the sky.
If these are properly profiled I would suggest adding a little tone to the white and desaturating cyan/ blue a little. Sellective Colorcorrection is also your friend :wink:

These remind me of stack studios, I think thats a big compliment :D

Posted: Tue Mar 03, 2009 5:24 pm
by jurX
Hi

Yes, Stuck Studios make very nice stuff.So thX. :wink:
Did you assign to adobe rgb when opening in Photoshop?
No

Imho blown out areas are not always an issue...sometimes they bring a little different look, and this Job is done...the client need no more pix, but thanks for the input though.:)

cu jurX

Posted: Tue Mar 03, 2009 7:31 pm
by Bubbaloo
It looks nice. Good design. I might have "stuck" some greenery in there somewhere to give some nice color/reflection/shadows.

Posted: Tue Mar 03, 2009 9:06 pm
by Leonardo
jurX wrote:Here is the main-view.Hope you like it. :)

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cu jurX
Nice materials... :shock:

Once small observation: The texture on the wall (concrete wall) seem to be too small. Those squares/ holes in the corners are the scars left from the forming after pouring the concrete.

It could be possible that the intention was to use very small forms to do the whole wall and create that "look", but highly unlikely.

If the wall was actually built like that, then disregard my comment

Posted: Wed Mar 04, 2009 10:13 am
by jurX
Bubbaloo: thx,...there was no environment necessary,...its only the building concept...so there will come a final Vis....with environment, Interior, cars. etc.
Leonardo:Yes I know, first the concrete was bigger like here.
http://www.ausmip.de/albums03/Ando-spot ... C03559.jpg
I have to make it smaller.

cheers