Add here your best high-quality Maxwell images.
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By Mihai
#26696
Dusting off this ancient thread....

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If it ain't 21:9, don't waste my time 8)

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Update July 2nd, 2017

New car paint materials based on real world metallic car paints. Available at Maxwellzone.com
Rain2_BMW475.jpg
SpeedshapesFiveHDR.jpg
SimballsFIVE.jpg
A video showing one of the car paints under HDR lighting:
https://player.vimeo.com/video/224040054




Update 7th Feb, 2017

Made a collection of 6 squash models, available on my site.

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This is part of a new series of products on my site, something not very common for Maxwell - high quality green stuff!

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Update 8 June/2016

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Update 18 July/2016

Some renders for two VIZPARK Bundles I converted for Maxwell, Real Fruits and Real Boulders.

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Update August -16

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Last edited by Mihai on Thu Jul 06, 2017 6:29 pm, edited 12 times in total.
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By otacon
#26698
Very cool. I remember making one of those in art class. :D
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By tom
#26700
mehuyee! tell me how did you dooo deth modeleeen'...hehehe :lol: :lol:
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By Mihai
#26701
with a mouse and keyboard :P

The modeling was pretty easy, the rigging was a bit tedious. There's a little script for xsi called twigGen, which takes a curve and makes a series of extruded cylinders where you can control the "chaos" of it. So first I made a bunch of curves shrink wrapped to the default man mesh in xsi, made the twigs, then converted to mesh. Modeling took about 30 min, rigging about 2 hours....but it bends nicely without distortion in the curves :) I loooove XSI
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By tom
#26704
:D thx
By DELETED
#26706
DELETED
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By Hervé
#26754
Mihai, are you doing this in XSI...

I was curious about the learning curve in XSI... vs... LW..

BTW, do you already have a plugin for XSI..?

I did not like it first (xsi) coz I really can't get a good grip of nodal surfacing, but with now Maxwell... hehe...

and the XSI base is still pretty cheap...
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By sms
#26764
Too cool. I am impressed!
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By Mihai
#26765
Hervé, LW is ancient tech.....I didn't find XSI difficult to learn at all, it's very logical and well thought out in regards to workflow. Yes, the rendertree can be very confusing at first but there are lots of tutorials for it, and most of those obscure nodes are utility nodes anyway. This is rendered via Max, I exported from xsi with fbx format, works really well.
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By Hervé
#26769
cool... I might give it a go...

I've found a LW >>> XSi similarities tutorial....

yes it is pretty ancient... but it works... fact is for modeling some stuff.. I can go very very fast with lw modeler... I am not too fan of the layout ..

btw, your model would be hardcore to do in lw.... he he... that is why I asked... 8) :shock:

but I really don't like max.... I tried it...
By GM5
#26812
Mihai - that is one cool image. Very nice work. I tried XSI when it first came out and didn't care for it (or the cost of it). Maybe I didn't give it enough time. Is the interface the same as the earlier version?

-Greg
User avatar
By Mihai
#26822
I don't know how earlier versions looked but I quickly became comfortable with the UI. It's different from other packages, but then again all of the others (Maya, Max, LW, Cinema) sort of look the same. In XSI I think it's really well thought out, the ergonomics :) Plus there are many little things that make you work faster, like middle click a menu and it executes the last command you used in that menu so you don't have open it and scroll to the command, or double click the title bar on an open window and it collapses/expands the window so you always have enough space on the screen. And it's fast, really fast. Subd's, envelopes, it's really smooth. I love it :) Working with Max has become a big pain, but necessary...hopefully not for long.
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By Hervé
#26827
ccool, I've downloaded the xsi 4.2 foundation trial... what at first looks very slow is the nav system... what do you think..? do U have any tricks... I mean LW has 1/10 of features, but navigating in windows is so fast, here I have to O for orbit Z + shift for zoom Z for pan...

But so far so good... (it looks like to get a good grip of it.. I'll really need some time... as I am by myself...

Max on the other side looks very confusing and weird... to many small icons that mean .... nothing...

OK, xsi rocks...

BTW, what version do you have... essentials...?
By 216coupe
#26835
wow fantastic :shock:
By GM5
#26838
Mihai Iliuta wrote:I don't know how earlier versions looked but I quickly became comfortable with the UI. It's different from other packages, but then again all of the others (Maya, Max, LW, Cinema) sort of look the same. In XSI I think it's really well thought out, the ergonomics :) Plus there are many little things that make you work faster, like middle click a menu and it executes the last command you used in that menu so you don't have open it and scroll to the command, or double click the title bar on an open window and it collapses/expands the window so you always have enough space on the screen. And it's fast, really fast. Subd's, envelopes, it's really smooth. I love it :) Working with Max has become a big pain, but necessary...hopefully not for long.
Thanks Mihai, I might have to take another look at XSI again!

-Greg
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