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USB drive product rendering

Posted: Sun May 15, 2005 10:07 pm
by mtripoli
This is a rendering of a new USB flash drive that my company is working on.

I'm sorry I can't show the face of the unit, as this would give away the IP.

I did the modeling (it's CRAP! hehehe) and Tom did the scene setup and texturing (awesome work, Tom!).

Black and white points post adjusted in Photoshop, nothing else.

Image

Comments appreciated...

Mike Tripoli

*** Updated *** Tom did some post work; here's the full size render.

I'm supplying the link because the image is big (size, not kbytes). If no one objects, I can make this an imbedded image.

http://www.jfww.com/maxwell/usb_flash/tom_adj.jpg

Posted: Sun May 15, 2005 10:14 pm
by Maximus3D
Yup it looks good enough to me, nice work on it!
Btw.. is the interior parts modeled too or just the outer shell ?

/ Max

Re: USB drive product rendering

Posted: Sun May 15, 2005 10:48 pm
by tom
mtripoli wrote:Tom did the scene setup and texturing (awesome work, Tom!)
:oops: Thank you... this was the absolute beauty of your precious modeling! :D

Posted: Mon May 16, 2005 1:15 am
by Thomas An.
Yup, this one tips 10 on the reality meter. This could easily be a photo :shock:

Posted: Mon May 16, 2005 1:37 am
by otacon
Very nice.

Posted: Mon May 16, 2005 1:49 am
by mtripoli
Maximus3D wrote:Yup it looks good enough to me, nice work on it!
Btw.. is the interior parts modeled too or just the outer shell ?

/ Max
The model was created in Solidworks. It is modeled inside and out. However, I strip the inside polys so that there is just a shell.

Posted: Mon May 16, 2005 1:50 am
by mtripoli
MonkeyBoy wrote:Would you please show how you setup the lighting? I'm just learning Maxwell and from what I can tell, it uses no lights.. only emiters? Which are object of any shape and/or size? With the emiter shader assigned?

Any information to your light setup would be helpful.


Thanks in advance,
Monkey Boy
Tom did the scene setup and texturing. Maybe he can show a screen grab of the "lights" and such and post it here? Tom?

Posted: Mon May 16, 2005 3:49 am
by Kevin
Did you photoshop out something in the center white part ? It the reflections and color seem off there.

Other than that it awesome.

-Kevin

Posted: Mon May 16, 2005 7:35 am
by etienne
very nice ;) ...just out of curiosity, the usb conector shouldn't have just 4 lanes? (+,-,V++,GND) :lol: ...

Posted: Mon May 16, 2005 11:30 am
by andronikos916
very nice! ...maybe an increase on the sub d will help to eliminate a bit the small bugs (especially at the round white - pink usb)...

great work!
:)
Andron

Posted: Mon May 16, 2005 2:31 pm
by mtripoli
etienne wrote:very nice ;) ...just out of curiosity, the usb conector shouldn't have just 4 lanes? (+,-,V++,GND) :lol: ...
Hey!

You win the prize! A "virtual" cookie!

Yes, you are correct. I modeled it this way so that you could see more connector pins. For people that are not familiar with these things, I wanted it to look more "electronic". Otherwise, you might "miss" the pins in the shell...

Mike Tripoli

Posted: Mon May 16, 2005 5:59 pm
by jurX
...nice rendring man,...

Posted: Mon May 16, 2005 6:20 pm
by otacon
Out of curiosity, how long did this render take, and what level did it reach?

Posted: Mon May 16, 2005 8:40 pm
by mtripoli
jurX01 wrote:...nice rendring man,...
render...man.. render man! Yuck...

Posted: Wed Jun 01, 2005 12:16 am
by beppeg
Fantastic, very good modelling, texturing and lighting :shock: :)
It would be nice to have another one, maybe pink, just behind and on the left of the blu one, to see is backside in the mirror ;)