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My first exterior

Posted: Mon Dec 31, 2007 11:38 pm
by greenlollipop
okay folks...i think i'm ready...tear it to shreds!!!
Image

Posted: Tue Jan 01, 2008 4:50 pm
by dynaraton
Very nice overall.
The car paint can look better. It almost looks like velvet.

Posted: Tue Jan 01, 2008 5:47 pm
by Bubbaloo
Very nice work!

Posted: Wed Jan 02, 2008 11:31 pm
by greenlollipop
thanks for the comments guys. :)

Posted: Thu Jan 03, 2008 1:42 am
by faraz
nice work but the cars let it down.

I avoid using low poly cars unless they really are far from the camera. Even then I use at least 3 materials in the model: body, glass and tyres.

The trouble with the texturing on these lp cars is that the lighting is already baked in and usually they're a single mat which is unrealistic - ie the glass is not transparent and the same mat qualities are used for all parts.

There are a few good car collections around with proper materials or at least good poly/nurb groups so you can assign materials. Dosch Design even have a collection with maxwell mats already setup (although I do my own), it might be worth giving these a go.

Good surfacing on the tarmac and I can see you've put the effort in to avoid textures repeating - but maybe the 'patchiness' needs toning down a wee bit.

Posted: Sun Jan 06, 2008 10:46 pm
by Cadhorn
really nice rendering. i can picture some local design review board people looking at this and getting really confused: "is this already built?" :lol:

it would be nice to see inside a bit, but maybe that's a separate and more close-up view.

Posted: Mon Jan 07, 2008 12:30 am
by greenlollipop
thanks Cadhorn - scene at the planning commision: an older lady with red hair and too much perfume says "wait, wait, wait...we didn't approve this... ". she likes to throw her weight around. ha ha. :P
i agree that a shot with some of the interior modeled would be very nice.

faraz - i've gotten several comments on the cars. these were free from lowpolygon but i'll check out the dosch collections for the next one. thanks.