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First Test: Wrist Watch
Posted: Wed May 04, 2005 11:18 am
by BEM
HI,
this ist my first rendering with MR.
Everything modeled.
fstop:5,6
ss: 500
4 emitter planes in scene, top,left, right, back.
The upper side of the watch must be chrome, really shiny and reflecting.
HOw to do this. ??????
When i use physical sky everything is reflecting blue.
Any Ideas??
Thanks for help
BYE
Sorry for my bad english

Posted: Wed May 04, 2005 12:10 pm
by tom
there are 2 ways to have a shiny chrome:
- use plastic shader with white specular or,
- use metal shader like silver or aluminium without altering parameters
but for both above, you must have some environmental things around to have nice reflections..
Posted: Wed May 04, 2005 12:24 pm
by BEM
HI, tom,
thanks for you reply, but what enviroment don“t look strange
for reflection of a wath
bye
Posted: Wed May 04, 2005 12:31 pm
by tom
i suggest you arranging some studio setup... an infinite base and some plane emitters around...
Posted: Wed May 04, 2005 12:34 pm
by BEM
I have something like this
Base plane in grey, plane emitters in left, right, back and top, 1000 W
Posted: Wed May 04, 2005 12:39 pm
by tom
your object has too planar surfaces.. there it's more hard to have artistic reflections on it... so if your emitter planes are so large, make'em narrower,
if they are looking object at perfect angles, disturb them a bit... simply rotate. or better send a screenshot... infact this thread is not suitable for gallery section... you better send it under appropriate section and update here when you satisfied with the result

Posted: Wed May 04, 2005 12:50 pm
by BEM
Admin, please delete Topic,
moved to MAX
Thanks