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Commodore 64 / Amiga 1351 Mouse
Posted: Wed May 04, 2005 5:15 am
by ribstwi
I used to paint on the Amiga with this, ahh my old best friend :
Old version :
http://www.lumental.com/sgrunger/C64Mouse4.jpg
Modeled in Solidworks, rendered in MAX with Maxwell 1.1.33, sampling levels 13 reached in ~4 or so hours, one white emitter plane, tiny bit of photoshop brightness/contrast adjustment.
UPDATE: Bigger render with a bit more bounces and fixed geometry.
UPDATE2: Added his tail friend.
UPDATE3: New render in 1024 width + 1 extra sampling level + 10 bounces instead of 8 or 9 (I forget)
Posted: Wed May 04, 2005 7:24 am
by otacon
Awesome!
Posted: Wed May 04, 2005 10:29 am
by tom
Hey that rock-solid mouse... hahaha cool!
AMIGA WAS THE BEST COMPUTER INVENTED!!
Rest in peace Jay Miner!
Posted: Wed May 04, 2005 12:59 pm
by Ric_535
now youve done it, you're gonna get the old boys all nostalgic
nice render !
Posted: Wed May 04, 2005 3:49 pm
by iker
Ric_535 wrote:now youve done it, you're gonna get the old boys all nostalgic
nice render !
yes, you did it ribstwi

Posted: Thu May 05, 2005 6:02 am
by ribstwi
Updated the pic,
Did Jay Miner actually design the whole mouse? Was it destined for the Amiga or the Commodore64/128? Since I know that C64's mini operating system, Geos, used the 1351 mouse and all. I was 5 years old when I had a C64 so I guess I'm a bit 'young' and unaware of all the facts and dates.
Posted: Thu May 05, 2005 7:19 am
by Thomas An.
So perfect

Posted: Thu May 05, 2005 12:13 pm
by Maximus3D
Hehe, this one brings back retro memories from the -80's

Good and nice pic except for one thing that bothers me, the buttons look
too sharp and big around their edges. Other than that it's great!
/ Max
Posted: Thu May 05, 2005 1:00 pm
by MetinSeven_com
Amiga ruled!

By the way, Jay Miner was an electronic engineer, not a designer. The mouse was designed for the Amiga 1000 (the first model, publicly released in 1985).
I really like your image and the idea, Ribstwi. I've still got two of those mouses here. Some constructive comment:
I guess the buttons in your model are just a tiny bit too short and too dark brown, and there are apparently two reasons that make the buttons come out a bit too much:
1: The button angles differ a little from the real thing and
2: the mouse edge around the buttons has an angle that is too extreme.
Here's the real thing:
Keep up the nice work.
Cheers!
Metin
Posted: Thu May 05, 2005 1:03 pm
by tom
Oh metin, seeing this makes the same effect on me of seeing one of my old girlfriends really...Thanks for her photo!

Posted: Thu May 05, 2005 1:04 pm
by MetinSeven_com
Posted: Thu May 05, 2005 2:16 pm
by Kabe
That's SWEET
Kabe
Posted: Sat May 07, 2005 6:16 am
by ribstwi
Metinseven, thanks for the points to fix, I have the mouse in front of me and realize the 'top' of the mouse didn't have the same angle as the bottom, fixing that led to a much more realistic model.
Posted: Sat May 07, 2005 1:04 pm
by MetinSeven_com
Hi Ribstwi,
It's a truly great model now, good job. Now if you only make the buttons less brownish the materials will be totally authentic as well.
Would you mind sharing the model if I may ask? No problem if you wouldn't like that.
Cheers!
Metin
Posted: Sat May 07, 2005 1:26 pm
by tom
thank you for making corrections in the model ribstwi

if you are not yet bored i have to say you must pay more attention to the aspect...
look at the reference photo for a long time
