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Carniv-ear-us plant
Posted: Tue Jun 05, 2007 1:20 am
by MetinSeven_com
Posted: Tue Jun 05, 2007 2:02 am
by JCAddy
Maybe some SSS on the plant but this one is very funny.
Posted: Tue Jun 05, 2007 11:48 am
by MetinSeven_com
Thanks! The plant is from the De Espona model library and there were so many multi/sub-object materials to convert that I decided to leave the original Max materials in there. Maxwell does a fine job in converting Max materials to Maxwell cyberspace.
Cheers,
Metin
Posted: Tue Jun 05, 2007 12:04 pm
by -Adrian
Very nice, the mole is a curiously annoying character

Posted: Tue Jun 05, 2007 1:04 pm
by MetinSeven_com
Thanks!

And Seamour totally agrees with your description.

Posted: Tue Jun 05, 2007 3:45 pm
by simmsimaging
Great work!
b
Posted: Tue Jun 05, 2007 3:59 pm
by MetinSeven_com
Thanks Brett! Much appreciated.
Posted: Tue Jun 05, 2007 4:40 pm
by Olivier Cugniet
love it

Posted: Tue Jun 05, 2007 6:32 pm
by MetinSeven_com
Thanks Olivier!
Posted: Tue Jun 05, 2007 6:52 pm
by big K
marty is quite lucky to have no (visible) ears, i guess !
well done ! maybe a little more blood !
(no no don“t take me serious)
cheers
michael
Posted: Tue Jun 05, 2007 6:57 pm
by MetinSeven_com
Blood?! Look what you've done now...! Seamour has fainted!
But seriously: thanks Michael!
Posted: Wed Jun 06, 2007 1:12 pm
by w i l l
I love this kind of toy stuff.
Personally i'd change the wood effect/colour and put some shadow where the plant stems go into the earth/pot.
Posted: Wed Jun 06, 2007 1:33 pm
by MetinSeven_com
Thanks Will! And good points. The earth is still a Max material. The plant materials would probably have looked better if I had converted them to Maxwell materials, but there were too many Multi/Sub-Object materials and I didn't want to spend too much time on this, as I have to create a whole series of Seamour and Marty toy scenes.

Posted: Wed Jun 06, 2007 3:41 pm
by w i l l
Nah the plant material is fine - it looks cartoony.