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Furniture Product Shot (1.5)

Posted: Thu May 31, 2007 8:02 pm
by superbad
Image

[Edit: Replaced the original image with a few changes.] The room is set up like a furniture photography studio: a three wall backdrop, with a couple emitters off to the sides and a fake sun emitter out the window.

Ran for 12 hours on a 4 core Mac Pro, OSX, SL11.4, 3000x2400.

Apart from the fireflies (a few around the paper lanterns, would have been more if I let it run longer), I can't argue with the image quality. I love the Maxwell look, which is why it's so frustrating to have to work around the problems. Texturing this took a couple hours (instead of 10 minutes) now that we can't select multiple UV sets.

Compare to a recent studio photo- I think we are just about ready to discontinue photography:
Image

Posted: Thu May 31, 2007 8:46 pm
by JCAddy
I love it. Great work!

Posted: Thu May 31, 2007 9:20 pm
by x_site
looks great but if i were you wouldn't get rid of your camera yest

Posted: Thu May 31, 2007 11:11 pm
by simmsimaging
Looking good overall!

At risk of sounding like a broken record.... :) ..... what about some contrast and colour tweaks? I'm seeing a blue/cyan cast that's flattening out the nice warm tones. Compare your balance to the photo - I think the photo is just a bit more appealing because of colour/contrast


Otherwise - it's amazing, and your camera should be in jeopardy.

Posted: Fri Jun 01, 2007 12:18 am
by superbad
Good suggestion on the color balance- I'm using pure white emitters to keep the colors accurate, but it does make it look like it's under fluorescent lighting. I dropped the white balance about 700 degrees in photoshop and it definitely looks much warmer (as you would expect).

I ended up dicking around with the lighting on this all day, and I have a new one running. I'll update the first post tomorrow when it's done.