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Green Room

Posted: Fri Apr 27, 2007 7:01 pm
by 4 HeRo
Hi All,

My 2 latest renders.
Image
Image

John...

Posted: Fri Apr 27, 2007 7:06 pm
by NicoR44
John, the first one is great, and Nr2 is fantastic :!:

Posted: Fri Apr 27, 2007 7:11 pm
by lorenzz
hi,

Great job, really...
I think that you can add an orange filter to have a more warmer atmosphere..

Lorenzz
www.studiomilo.com

Posted: Fri Apr 27, 2007 8:17 pm
by Leonardo
please re-read the forum rules... only renderings are allow in the gallery, not actual pictures! :shock: :lol:

The second one is pretty nice!

Posted: Fri Apr 27, 2007 9:06 pm
by Nuno Faria
Leonardo wrote:please re-read the forum rules... only renderings are allow in the gallery, not actual pictures! :shock: :lol:
i was thinking about the same!!!

stuning work....congrats!

best regards,
nuno

Posted: Fri Apr 27, 2007 9:07 pm
by spekoun
I really like both of your renders. Modeling, camera view and DOF. Flowrs look so real. Nice. ;)

I like your carpet. Would you mind sharing carpet material setting. Especially bumb texture is most important in this case, i gues.

Why are your images so noisy? I thing you would cook them more. And what is original size?

Posted: Fri Apr 27, 2007 10:16 pm
by jdp
really beautiful images john, as always. just one question: is the dof in the 2nd pic post processed? I wouldn't expect such a strong dof in reality in that light conditions...

Posted: Sat Apr 28, 2007 4:12 am
by simmsimaging
Awesome.

I agree that the images look a bit cold and I think they're just a bit flat. A hint more warmth and a bit of contrast could take them a long way.

b

Posted: Sat Apr 28, 2007 4:37 am
by LesliePere
I really like the second image with the DOF. The only thing I could imagine in the focus is maybe a dead bug of some sort. I think that would draw the focus immediately :lol:

Posted: Sat Apr 28, 2007 10:14 am
by 4 HeRo
NicoR44: Thank you very much :D

lorenzz: Thanks I will try the orange filter and post late :)

Leonardo and Nuno Faria: Big thanks my friends :D

spekoun: I'll Post the carpet bump and setting a little later, I rendered at 750*750 and the noise because I think my poor little puter is dieing on me slowly :(

jdp: No post just Maxwell, Camera F-stop set at 5.6

simmsimaging: Thanks :)

LesliePere: LOL I'll remember for next time :lol:

Posted: Sat Apr 28, 2007 4:12 pm
by 4 HeRo
spekoun: I used the Carpet.Loop.5 from 3DS arch mats and set up a standard 3DS max material with the bump set to 30

As promised some filtered images,
Image
Image

Feeling a whole lot warmer now :)

Posted: Sat Apr 28, 2007 4:51 pm
by ivox3
Hi John ...... a few points: :oops:

I think the blue chair could use a better bump since reflection is out --- needs a little more contrast, ...a little flat.

The green plastic chairs either needs less roughness or more SL's.

The coffee press is a little 'ghosted' -- a single surface ?

The table could also use a little more reflection. [ ...would love to see a walnut material there ----- i think the scene needs a big warm tone.]

Polish your fruit .......

The scene is quite pleasant, ......hence the long list of crits -----I think it's very close to the :shock: level ........ ;) It'd be nice to see you push it over the top .......

Posted: Sat Apr 28, 2007 5:41 pm
by insomnia3d
Great looking images. Althought i would agree with Ivox on the Blue chairs and the table wood MXM. The fruits do not bother me since they look like peaches, the ones with the litle haird on them that don't dhine.
The painting on the back ooks a bit off, too jumpy.
The carpet looks awsome btw.
great J.O.B.

Posted: Sun Apr 29, 2007 1:05 am
by spekoun
4 HeRo wrote: spekoun: I'll Post the carpet bump and setting a little later, I rendered at 750*750 and the noise because I think my poor little puter is dieing on me slowly :(
I am C4D user, so do not have MAX textures :(

I would render it for you. I have some CPU time free... ;)

Posted: Sun Apr 29, 2007 1:21 am
by iker
High quality as always.... Second one is great, but these are not my favorites of your images.