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Shack Residence
Posted: Sat Apr 14, 2007 10:40 pm
by insomnia3d
Shack Residence. Rear And Front View. I will have to thank Rivoli for the eater cascade which saved a crap load of time. Also mohamed_hamdy for the floor tile texture. And Devin, you are the man.

Just glad is rendered.

Posted: Sun Apr 15, 2007 12:13 am
by tanguy
wow. it s not my favorite kind of work, buut nice piece of art man ! congratulations insomnia
hell
Posted: Mon Apr 16, 2007 11:40 am
by messire
le corbusier is waking up in his grave, and he is not happy

N.
Posted: Mon Apr 16, 2007 2:29 pm
by sandykoufax
Very nice render. now you can free from insomnia.

Re: hell
Posted: Mon Apr 16, 2007 2:56 pm
by mgroeteke
messire wrote:le corbusier is waking up in his grave, and he is not happy

N.
LOL - so, the 'waterfall' is photoshop work, in the end? just curious.
nice rendering!
markus
Posted: Mon Apr 16, 2007 4:40 pm
by Maxer
Beautiful

Posted: Mon Apr 16, 2007 4:48 pm
by insomnia3d
Sandy- Thank you, but the insomnia still here, now i have to dispatch the rest.
groeteke- What i ended up doing is rendering the final image and the on a scene with the same camara and two cascades of particles (Big time saver from Rivoli) i rendered in scanline with the final render in the background and therefore the cascades integrated with the image. I have never seign a maxwell render image render so fast.
Maxer- Once again, you are the man. This looks like the beguining of a good thing.
Messire- lol. Although i am not a corbusier fan, more of a deconstructivist, i think even Frank Lloyd Wright n his early years is shacking on his grave.
Posted: Mon Apr 16, 2007 5:29 pm
by JCAddy
The waterfall came out nice. Looks like you went with Rivoli's method.
Again, I hate the POV

,but you already knew that....
How did you do your pavers in the back yard? There isn't any visible tiling is why I ask and I always have a problem with large paved spaces.
well done!
Posted: Mon Apr 16, 2007 11:26 pm
by glebe digital
There's simply no accounting for taste

but who's the client, Dr No?
Cracking renders though.

Posted: Tue Apr 17, 2007 12:58 am
by rivoli
very good looking work, and glad to hear those particles were of some use.