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New gerets portal
Posted: Sun Dec 31, 2006 2:04 pm
by Gianni Melis
hi all
This is my new projet and new version of gerets portal... It's a restructure of a old house (another...)
hope you like it.
ciao ciao

Posted: Sun Dec 31, 2006 2:16 pm
by SunlightRocker
How can we not like it? Its fantastic.
Posted: Sun Dec 31, 2006 2:59 pm
by arch4d
man, this is awesome !
really like your style...
maxwell master of this forum

Posted: Sun Dec 31, 2006 3:06 pm
by Pierre Caron
Wow

....great work...so many details...perfect
Posted: Sun Dec 31, 2006 3:48 pm
by Hervé
wonderful job !

Posted: Sun Dec 31, 2006 3:51 pm
by Maximus3D
Whoa! very impressive work from you as always

how do you do it ?! you gotta have some sorta magic touch.. hehe
Happy New Year Gianni, i'm looking forward to your renderings in 2007
/ Max
Posted: Sun Dec 31, 2006 4:17 pm
by mouse
No words
Did you model the stones in the arc?
Posted: Sun Dec 31, 2006 4:22 pm
by -Adrian
Magnificent texture detail, love your sharp, saturated style. Very unique.
Posted: Sun Dec 31, 2006 4:29 pm
by 4 HeRo
Great work as always

Posted: Sun Dec 31, 2006 6:01 pm
by thxraph
one more great job

Posted: Sun Dec 31, 2006 7:49 pm
by michaelplogue
Incredible work! You've taken arch-vis to a new level - giving a scene a wonderful artistic flair.
My only crit is really no fault of yours though. I see that you are a victim of the jaggie shadow bug on the left flower pot. maybe if you increase the subdivisions for just that pot you'll get it smooth enough not to notice. Id' also lift up the two oranges on the sidewalk - they're a bit sunken into the ground. Otherwise, this is a perfect image. I'm very jealous of your skill and patience that enables you to create such great renderings!
Posted: Sun Dec 31, 2006 7:55 pm
by michaelplogue
By the way - do you use the Arroway texture sets? If so, I may have to break down and purchase the high resolution versions. They really look great!
Posted: Sun Dec 31, 2006 9:27 pm
by NicoR44
Posted: Mon Jan 01, 2007 1:28 am
by Neil Evans
Amazing as usual. Your work gives me so much motivation to do mega maxwell images...

Posted: Mon Jan 01, 2007 1:52 am
by mverta
Your images always have this severly over-sharpened, over-saturated look... are you doing a lot of post-work; is this a deliberate stylization? Perhaps your supersaturating your texture maps? Either way, you're forcing what could be stunningly realistic renders into cartoons, in my opinion.
_Mike