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first interior with maxwell
Posted: Wed Apr 20, 2005 12:12 pm
by tonyote
First interior using Maxwell... simply the best rendering engine i've ever worked with, simple and results are spectacular!
3dsMax 6 PentiumIV 3.6 2Gb Ram Doble canal
Posted: Wed Apr 20, 2005 12:41 pm
by tom
very nice... welcome

Posted: Wed Apr 20, 2005 2:02 pm
by Jun In Gi
Hi....
nice!
oh...i doing same question sever time today
what is your light source? only sun?
thanks
Posted: Wed Apr 20, 2005 2:29 pm
by DeadlyAppearance
I can do what i want. My interiors aren`tso bright. don`t know hwat i do wrong.
What are your light and camera settings?
But nice picture!
Posted: Wed Apr 20, 2005 11:54 pm
by Brett Morgan
very nice, I read a post yesterday I think that mentioned if you lower your fiilm speed it lets more light into the camera, ell something like that, incoherent must need sleep.
Brett
Posted: Thu Apr 21, 2005 7:11 am
by Hervé
almost perfect...
my 2 cents...
The lamp should be off at that time of the day... and maybe some frames around the pictures (they look too flat.. and some strange effect with he curtains on the right picture... did you use dielectrics for it...?
Other than that, really nice ! and good compo also !
Hervé
Posted: Thu Apr 21, 2005 8:56 am
by Hervé
I don't know the name... but the 2 wires from the suspended lamp rarely come out of the ceiling like that, although I made it like that here... but pretty rare...

Posted: Thu Apr 21, 2005 11:35 am
by tonyote
Jun: there is only phisical sky and 3 emitters on the scene, Barcelona, 14/05/2005 at 12pm
DeadlyAppearance: If your scene is too dark try raising your Fstop values (you'll get more DOF though) or decreasing your shutter speed, also make sure your scale is correct in the systems rollout
Herve: i guess ill have to wait for some translucency parameters to come into play, for the curtains i used a diffuse material... and the wires... well... youre right, looks kind of rare, i could have changed that a bit
other that that thx for your comments!!!