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Boris Ulzibat's gallery. UPD 07 May '07 (Page 1)

Posted: Tue Nov 14, 2006 10:34 pm
by Boris Ulzibat
I completed the last project i had, so i thought it would be a nice idea to sum some of the renderings I made with Maxwell in one place.
The gallery will be updated "soon" :D :D
Meet the Funny Bunnies!
May 07
Image
../Orange Grass/..
Made for use as a wallpaper. Nothing complicated, though i like it :)
Apr 17
Image
Another redesign of the cabinet i posted earlier... SL 19.
Feb 27
Image
../Made to be together/..
Jan 21
Image
../Bunny Baby/..
Jan 18
Image
../Bunny Yawn/..
Jan 15
Image
../Bunny Girl/..
Image
../Bunny B-Boy/..
Dec 17
Digging deeper inside my renders folder, I have found this image:
Image
../Evolution IX/..
Dec 12
Image
../Old chinese coin/..
Image
../Tranquility/..

Dec 08
Image
../Parker fountain pen/..
Redone my old model with the new Maya plugin.
I have modeled it during my Maya studies.
Image
../Softness/..
Nov 18
Update with promised daylight and night renders.
Image
Image
November '06
Image
Image
Image
Image
Image

C&C are very appreciated and thanks for watching![/b]

Posted: Tue Nov 14, 2006 10:47 pm
by sandykoufax
Nice gallery.

but with my moniter, your images are a little dark. :)

Posted: Tue Nov 14, 2006 10:59 pm
by Boris Ulzibat
sandykoufax wrote:Nice gallery.

but with my moniter, your images are a little dark. :)
Thanks, that are just the latest ones - will post older images later.
Hmmm. I hate that "different monitor" issue... makes work difficult %)

Posted: Thu Nov 16, 2006 3:48 pm
by jenyaz
чего то как то не фонтан дружище! игрушечно все! свет поствлен ужасненько, текстурки тилятся.... больше не сканлайн похоже... :(

Posted: Thu Nov 16, 2006 4:01 pm
by Boris Ulzibat
sorry, i can't post russian here. oly like this: ?????? ?? ?????


Let's speak english, speaking Russian on internatonal forum is not polite at all! Thanks for comment anyway. The textures tile sometimes, yes. It was best i could do with provided samples:) And what's wrong with the lighting? i cant see the problem, sorry.

Posted: Thu Nov 16, 2006 5:47 pm
by jenyaz
ok! in your pictures lights is very strange... lamps looking as 30Wt. There is no contrast, the background mismatches illumination, pictures flat it turn out, there is no depth.

Image

Image

There is not enough details. It is very empty. But if you consider that here is good - excuse me :D

Posted: Thu Nov 16, 2006 7:18 pm
by Boris Ulzibat
jenyaz wrote:ok! in your pictures lights is very strange... lamps looking as 30Wt. There is no contrast, the background mismatches illumination, pictures flat it turn out, there is no depth.


There is not enough details. It is very empty. But if you consider that here is good - excuse me :D
Thanks for critics, most of the lights (spots) are 30W, the big ones... well maybe too dark, let's say i am trying to make the image closer to perception of eye, not the photograph. And (which is in fact MOST important) these images are made TOTALLY according to my client's wishes.
I mean - no background and no curtains on the first two, these wallpapers and nothing else on the last. If the client prefers flat evenly lighted images - it is his right! He wants - I give!
Agree, it is strange to say to a client " the way you want images sucks and my images rule, you are just too incompetent to see i am right!" (Guess, how many projects will i make for this customer in the future if i'll talk like it - NONE!)

So i agree with most of you comments, i was not trying to say YOU are not right, I just asked you to be more specific.

Thanks again anyway!

Posted: Thu Nov 16, 2006 7:27 pm
by Boris Ulzibat
jenyaz wrote:ok! in your pictures lights is very strange... lamps looking as 30Wt. There is no contrast, the background mismatches illumination, pictures flat it turn out, there is no depth.



There is not enough details. It is very empty. But if you consider that here is good - excuse me :D
About the critics on the pictures (they finally loaded up!)
Ok, tiling is no good it is true, the mats had to be exactly like in the sample, so - lets say i am not good in making seamless mats.
The leather mats are EXACTLY matching the photos with these chairs and sofas. The client already owns them, so - had to be exact - they really have this kind of matt finish.
I dont tnink there will be any light from such lamps if they are turned on at say 12:00. (morning i mean)

As for the other image - i tried to increase glossiness of this floor - nothing worked. I am still trying to figure it out.
The furniture - i made a nice wooden table - the client said - i want smooth brown tables without wood textures - and here you go! :)
Thanks! I'll try to rerender it with night settings! Great idea!

Posted: Fri Nov 17, 2006 10:58 am
by Hervé
.... mmm, Boris, I am very curious about the last image... is it a restaurant..? Images look nice but a bit strange, but like you said.. client wishes.. :wink:

yes try a night shot... it would look better.. :wink:

Posted: Fri Nov 17, 2006 11:07 am
by Boris Ulzibat
Hervé wrote:.... mmm, Boris, I am very curious about the last image... is it a restaurant..? Images look nice but a bit strange, but like you said.. client wishes.. :wink:

yes try a night shot... it would look better.. :wink:
This is not a restaurant - it is sorta VIP dining room in the office building - for special guests (that's how i got it from the architects explanations).
Before i started these 3 rooms, my customer gave me an image made by some other person and said that her customer (who is the owner of these rooms) liked that image. It was a low contrast evenly lighted restaurant hall without any trace of wood tevture on the wooden tables. She said - give me similar result so my client definitely likes it. So i did it!

I am now making a multilight version of this VIP room - will post sunlight and night images as soon as they render!

Posted: Fri Nov 17, 2006 11:57 am
by jenyaz
The client is always right! I shall wait new renders from you! Pictures by the way, very clear - well done :wink:

Posted: Fri Nov 17, 2006 12:06 pm
by Boris Ulzibat
jenyaz wrote:The client is always right! I shall wait new renders from you! Pictures by the way, very clear - well done :wink:

This low contrast and evenness of light are side effects of time/noise optimisation! The images were perfectly usable after 7h of render in 1600x1200. There is almost no skylight in the scene - just the ammount enough to make the sky look bright, no more (skylight intensity - 7-10).
The lights are invisible single polygon planes pointing up all merged in one object.
(the big lights and spots in the ceiling)
All other lights are visible planes pointing in correct direction of light.
This allowed me to get rid of the noise on SL12 already.

Hope this helps anyone...

UPD

Posted: Sat Nov 18, 2006 8:02 pm
by Boris Ulzibat
Posted the promised day and night pictures of the VIP dining room.

C&C Welcome!

Posted: Sat Nov 18, 2006 11:44 pm
by giacob
daylight shot is quite better imo

Posted: Sun Nov 19, 2006 12:49 am
by Boris Ulzibat
giacob wrote:daylight shot is quite better imo
IMO too. I just had no time to make a shot to sl 18 in 1600*1200...
I had only 9h per image...
It was the case of "You have 2 weeks for this job and they end tomorrow!".
Daylight image rendered in 1024*768 was pretty noisy even on sl 17...