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New Exterior

Posted: Tue Nov 14, 2006 9:15 pm
by keithg
Image

Posted: Tue Nov 14, 2006 9:23 pm
by superbad
Wow. That's probably the best exterior house render I've ever seen here. The only thing I can fault is the flat grass.

Posted: Tue Nov 14, 2006 9:23 pm
by Leonardo
Too much glow for my taste, but none the less beautiful render!

Posted: Tue Nov 14, 2006 9:25 pm
by mverta
Yeah, that post glow is atrocious... easy there...

_Mike

Posted: Tue Nov 14, 2006 9:32 pm
by keithg
Image :D

lol, i agree.
This one better?
about the grass, im having an issue with my bump, im trying to sort it out now

Posted: Tue Nov 14, 2006 9:34 pm
by rivoli
much better, even though I would loose that sky and replace it with a better plate.

bump won't help you with the grass even if it works, I guess you're better off adding/painting it in post.

Posted: Tue Nov 14, 2006 9:39 pm
by keithg
rivoli, not sure what you mean by plate?

heres the thing, this sky image is a HIGH resolution image (2000x8000 HDR) Why is it so pixelated for such a high resolution?

Posted: Tue Nov 14, 2006 9:40 pm
by glebe digital
Agree with Rivoli..........grass/sky could change, but thank goodness you didn't drop any 3d people in there to ruin it! :)

Posted: Tue Nov 14, 2006 9:42 pm
by rivoli
keithg wrote: rivoli, not sure what you mean by plate?
sorry about that, I meant background photo.

did you add it in post or is it rendered directly in maxwell as a background hdr? if so is it set to screen mapping?

Posted: Tue Nov 14, 2006 9:54 pm
by keithg
its a background hdr rendered in, and screen mapping is disabled.
How does that function work?

Posted: Tue Nov 14, 2006 10:02 pm
by Pierre Caron
keithg wrote:its a background hdr rendered in, and screen mapping is disabled.
How does that function work?
When it's disabled, you image is like a sphere all around your scene...when enabled your image is placed as a plane background.

Posted: Tue Nov 14, 2006 10:05 pm
by rivoli
I guess, never actually used studio so I might be totally wrong, that if don't enable it studio will use it as a spherical environment (giving the result you see in your image).

anyway, if I were you I'd add the sky in post, that will give you much more control on what you do.

Posted: Wed Nov 15, 2006 5:10 pm
by chrisnvp
what really make the picture, is the roof metal texture. WOWZERS!!
Care to share??

Chris

Posted: Wed Nov 15, 2006 10:03 pm
by keithg
chrisnvp
PostPosted: Wed Nov 15, 2006 3:10 pm Post subject:
what really make the picture, is the roof metal texture. WOWZERS!!
Care to share??

Chris

Thanx
The roof texture is a standard unmodified green rough metal material added to the roof.
I modeled the standing seems in my CAD program :)

Posted: Thu Nov 16, 2006 12:39 pm
by -Adrian
very nice! :)