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Thing - Animation

Posted: Tue Nov 14, 2006 9:28 am
by SunlightRocker
Just a test I rendered over the weekend.

100 frames, played back and forth 4 times.
Rendered in 12,5 hours (7,5 min / frame)
SL 10

http://www.blackbullet.se/Maxwell/Thing.avi (DivX-codec)
Image

// Tobias

Posted: Tue Nov 14, 2006 1:58 pm
by tom
:shock: Superb :!:

Posted: Tue Nov 14, 2006 2:46 pm
by mverta
...must...have...motion blur! :D Cool, though!

_Mike

Posted: Tue Nov 14, 2006 3:14 pm
by abgrafx3d
Pretty cool :D

Posted: Tue Nov 14, 2006 3:50 pm
by SunlightRocker
Thanks.

Yeah, maybe I will add motion blur someday, if my renderstation is free over a night soon. :)

// Tobias.

Posted: Tue Nov 14, 2006 6:09 pm
by ivox3
Yes very cool, ... very clever use of the rounded object for looping purposes. ;)


question: How did you get the delay when it changes direction? Is it some kind of weighted option in your app ? or just more frames? thx.

Posted: Tue Nov 14, 2006 7:52 pm
by tom
ivox3 wrote:question: How did you get the delay when it changes direction? Is it some kind of weighted option in your app ? or just more frames? thx.
This is generally common in every animation package. It's a bezier deceleration path between keyframes. ;)

Posted: Tue Nov 14, 2006 8:52 pm
by ivox3
Excellent. Thx Tom.

Posted: Tue Nov 14, 2006 9:47 pm
by SunlightRocker
Yes, its really easy, One click and its like this instead of a linear animation. (Maya)