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Villa Viscaya
Posted: Fri Nov 10, 2006 8:02 pm
by Leonardo
It's just a test, but I felt it was "okay" enough to place it in the gallery
I'm still working on the textures,landscape, and roof tiles

Posted: Fri Nov 10, 2006 8:56 pm
by Pierre Caron
I'd like to be able to make "okay" renders like that.
Just one thing...some palms are passing thru the roof !
Posted: Fri Nov 10, 2006 9:05 pm
by Frances
Nice! Except for the unfortunate palm frond intrusion incident.

Posted: Fri Nov 10, 2006 9:11 pm
by aitraaz
nicey!
Posted: Fri Nov 10, 2006 9:12 pm
by Leonardo
Pierre Caron wrote:I'd like to be able to make "okay" renders like that.
Just one thing...some palms are passing thru the roof !
NO!!!! IT CAN'T BE!!!

good cath, did even realize it
BTW, the house will be on the market soon... for anyone looking for a Miami retreat home

Posted: Fri Nov 10, 2006 9:46 pm
by JTB
If you take out that "so blue!" tile for the pool, everything else is much more than okay... Are you sure your clients deserve something better than this? I sometimes think that my clients would be very happy with half my effort. I know they are always happy with half my fee.

Posted: Fri Nov 10, 2006 10:01 pm
by Leonardo
JTB wrote:If you take out that "so blue!" tile for the pool, everything else is much more than okay... Are you sure your clients deserve something better than this? I sometimes think that my clients would be very happy with half my effort. I know they are always happy with half my fee.

Well, on one side... they want half of my job (They rather an uglier view, and they want it to look like an skecth -- something like this =
On the other side they want the spanish tiles and all the good stuff

So I still need to work on it more. I have insvested 7 hours in modeling, texturing + 2hours in meeting time (Most of it was in traveling time and checking the house) + 2 min in light/rendering setup (I love maxwell

)
Posted: Fri Nov 10, 2006 11:19 pm
by SunlightRocker
A Test? My tests usually is a sphere, a plane and a emitter, and Leonardos "tests" is a palace...

Posted: Fri Nov 10, 2006 11:44 pm
by tanguy
i like it
So now i have see a leonardo render !
But is it a bug in the shadow of the little arbust on the bottom right side ? cause there is no shadow on the grasse part ?
Posted: Fri Nov 10, 2006 11:57 pm
by rocket_1
Nice but a bit to clean.
Posted: Sat Nov 11, 2006 12:45 am
by Leonardo
tanguy wrote:i like it
So now i have see a leonardo render !
But is it a bug in the shadow of the little arbust on the bottom right side ? cause there is no shadow on the grasse part ?
yes, there was an error.. the skecthup plugin creates sometimes some black triangles, so I did a very quick photoshop fix, so I could post it here

Posted: Sat Nov 11, 2006 3:16 am
by thxraph
nice one leo, but plz, give those palm some SSS
you wall normal map is a bit too strong
let us see some update
thxraph
Posted: Sat Nov 11, 2006 3:21 am
by Leonardo
when it's on shadow thet walls seem about right, but under direct sunlight... it's too much

I don't know how to help that!
Posted: Sat Nov 11, 2006 3:54 am
by thxraph
Leonardo wrote:when it's on shadow thet walls seem about right, but under direct sunlight... it's too much

I don't know how to help that!
you definatly can divise it by 2
for the SSS of the palm, use 2 seconde layer weightmaped, green transmitance, no dispersion (1nm), no transmitance map, for subsurface : absorption : 0,8, scatering : 0,1
thxraph
Posted: Sat Nov 11, 2006 3:05 pm
by jdp
maybe it's just me but I see the bump on the pavement stones as it is inverted....
other than this it's very well done.