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Carthusia Parfum

Posted: Mon Oct 30, 2006 3:57 pm
by ivox3
Some practice renders. The image is from a Carthusia parfum bottle, ... I scanned it, ...greyscaled and displaced the geometry.

For those with the keen eye, ... I'll save you the trouble and mention that I know that some parts of the displacement are away from the bottle. A little impatience on my part ...and I just let it slide. :)
Image

Image

Posted: Mon Oct 30, 2006 4:41 pm
by NicoR44
Man, that looks great Chris!! did you use heightfield from image in Rhino? 8)

Posted: Mon Oct 30, 2006 4:46 pm
by Frances
NicoR44 wrote:Man, that looks great Chris!! did you use heightfield from image in Rhino? 8)
I'm guessing Zsurf? :D

That is really cool! Did you sporph it or splop it?

Posted: Mon Oct 30, 2006 4:47 pm
by ivox3
u.biq .... All true and it depresses me. :lol:

I'll be updating those images. Thanks for the CC.

Nico: ...now you know that the _heightfield command doesn't work. It is the Zsurf plug-in, ...which works beautifully. Lightning fast and an easy import. PM for details if you desire.

Frances: No sporph or splop, ... just an easy bend in the right viewport and 'eyed' it up to the curvature of the bottle, ...hence the parts that aren't tangent. ....lazy.

Posted: Mon Oct 30, 2006 5:02 pm
by glebe digital
Looks like kiln-fired enamel.........nice 8)
The sharp fall-off to black is cool also.......like a 70's add in Cosmo. :)

Posted: Mon Oct 30, 2006 5:26 pm
by sandykoufax
Very nice work indeed, Chris. :D

Image

Posted: Mon Oct 30, 2006 5:54 pm
by ivox3
Frances | Nico | Stuart | Sandy --- Thanks thanks. :)

Stuart : .. yeah, .. that was more or less the idea, ..kiln fired enamel. ;) I'd like to also do a nice cracked porcelain with a worn gold leaf on the embossment. ...it's in the oven. :)



Sandy: ...where'd you get that? :P


Edit: Stuart, ... Yes, ..the falloff thing --- very retro. :) The best thing about it is the quick rendertime associated with it. ;) Love that.

Posted: Mon Oct 30, 2006 6:05 pm
by sandykoufax
ivox3 wrote: Sandy: ...where'd you get that? :P
http://photo.search.naver.com/search.na ... FC&x=0&y=0

:lol:

Posted: Mon Oct 30, 2006 6:38 pm
by morbid angel
ivox, i think the model itself is good. However the render is too simple detracting a lot from it. Imo some kind of composition or a setting will complement well to it.

Posted: Mon Oct 30, 2006 7:47 pm
by iker
Greaaat! ivox, Zsurf rocks!
:shock:

Posted: Tue Oct 31, 2006 12:07 am
by glypticmax
Nice.
I think the complex, colorful motif begs for the noir setting. If I was selling that product, I'd want all eyes on *it* not the background.

About Rhino, didn't they kill the spliff, splout and splorp operations?
Or maybe not kill, but rename just to confuse us more? I miss Road Kill.
Sorry for the hijack.

Nice work, Chris. But no stopper?

Posted: Tue Oct 31, 2006 4:43 am
by ivox3
hey Dmitry, ... Thanks for the comment, ..I can appreciate it. I think the natural progression is to do just that and drop it in a nicely composed scene, ..if not just for comparison. :) Let me know what you think when I get that together ..... ;)

Iker: ..thx bro. It does! :)

Larry: Hijacks don't bother me ..... and I think they did rename those commands. I'll have to check ...

btw: I never used road kill, ... what did that do? some type of make 2D command or something?

Posted: Tue Oct 31, 2006 4:50 am
by Tim Ellis
Nice so far Chris. 8)

How's about some fine cracks and fissures and a little imperfection in the surface?

Forgive me if it's a brand new plastic bottle and not a ceramic as I'm thinking, I've never seen one of these before. ;)


Tim.

Posted: Tue Oct 31, 2006 5:02 am
by ivox3
Thanks Tim,

I think you mean porcelain as opposed to ceramic. Siimilar in fabrication but different in terms of materials. I guess this one was more or less a simple ceramic style material, ... but I'd really like to do a glass-like porcelain with fine cracks and such. ....still looking for the perfect map for the cracks.

Posted: Tue Oct 31, 2006 8:37 am
by Hervé
I knew that Image, but again, bravissimo on the displaced Geom...etry..

... but an Ivox Render..? why not Ivox3 Render.. :wink: :D

maybe try it with an mxi in background...