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VIP Room Done. UPD.

Posted: Mon Oct 30, 2006 11:54 am
by Boris Ulzibat
Just a small update with partially reworked curtains, wood an glass.
Tried to make a nice shot from this scene, for personal pleasure %)
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C&C Welcome!!!
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Posted: Mon Oct 30, 2006 12:16 pm
by Hys
hello there

nice render and model, but it doesnt look like a VIP room from my point ov view :)

Posted: Mon Oct 30, 2006 12:21 pm
by Boris Ulzibat
Hys wrote:hello there

nice render and model, but it doesnt look like a VIP room from my point ov view :)
Same for me, same for me :)
It is not a VIP room in general meaning, it is, so to say, a VIP room by purpose.
I mean, not all the visitors will come to this room, only the "chosen ones" :)
So it was called VIP.

Posted: Mon Oct 30, 2006 12:24 pm
by aitraaz
Nice clean scene. The only crit i would have it that it looks a bit too saturated in terms of colors, maybe some adjustment on the gamma might help desaturate a bit and bring out some detail. Looking good... :)

Posted: Mon Oct 30, 2006 12:29 pm
by Mattia Sullini
Nice render...but....where are the shadows on the floor in first pic? (at least some reflections, those chairs seem to be composed :wink: )

Posted: Mon Oct 30, 2006 12:36 pm
by Boris Ulzibat
Mattia Sullini wrote:Nice render...but....where are the shadows on the floor in first pic? (at least some reflections, those chairs seem to be composed :wink: )
Consequences of the "flashbulb" trick i guess.
There were nice shadows with only sky and indoor lights, but rendertimes of
32 hours per render are not acceptable at all. SL <17 was not clean at all. And the SL17 was "hmmmm... well... ok...".

And these pics are sl 13. rendered for 10h and almost no visible noise even without scaling!

Posted: Fri Nov 03, 2006 11:48 am
by Boris Ulzibat
Updated the topic a little. Turned out that the deatdline is still not here, so i have time for some minor improvements, i guess i will update the topic with finally final (lol) images in a couple of days.
The update will concern only minor changes in colours used, so I don't think it is worth moving this topic to WIP part of forum.