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Posted: Sun Apr 17, 2005 12:01 am
by rivoli
good stuff wolfkiller, even though they look a bit stiff, if you know what i mean. but maybe it's just me.
just out of curiosity, are you using your golf club as background?

Posted: Sun Apr 17, 2005 12:03 am
by tom
:shock: wolf... well done...

Posted: Sun Apr 17, 2005 12:07 am
by Maximus3D
Those are some sweetass flowers there :) although they seem to suffer from Rigor Mortis but they're still very nice!

Good job on it :)


/ Max

Posted: Sun Apr 17, 2005 12:12 am
by rivoli
Maximus3D wrote: although they seem to suffer from Rigor Mortis but they're still very nice!
yep, i wouldn't put this way but yes, so they look to me.

Posted: Sun Apr 17, 2005 1:29 am
by Maximus3D
Oww, i'm sorry about that. I didn't mean to offend you or upset you. It just sorta slipped outta me for some reason. And i apologize about it :(
Next time i try to think before i type.

/ Max

nice wolfie...

Posted: Tue Apr 19, 2005 10:47 am
by DMAX
NICE WOLFIE...
i think this has got to be the best render I've seen from you.
It is nice seeing your progress and dedication to the process.
There is hope for the rest of us neophytes..
;)

kind regards,
LOU

(waiting for the wolfie tutorial series, at a discount... hehe)

Posted: Fri Apr 29, 2005 5:36 pm
by iker
some comments:

...are bump map and color map the same map Wolfkiller?
...the asphalt seems to be floating over the grass
...the doors looks strange (mirrors?)?

.... nice render anyway :D

Posted: Fri May 06, 2005 2:05 am
by Mihai
The staircase image is nice but may I say you have a tendency to put highly patterned textures on almost everything in your pictures. That wallpaper for example in the staircase image totally ruins it for me. Not trying to be rude, just that the picture would be very nice without it.

It would look so much better with just a white wall or at most a very subtle larger pattern, like maybe golden thread or something. Lets let the 70's rest in peace :)

Posted: Fri May 06, 2005 7:04 am
by tom
nice rendering :)
there are just two issues:
- objects have unreal exageratted specularity
- tilings has seams and they are dense

Posted: Fri May 06, 2005 6:19 pm
by smooth
the second pic has some strong reflections to the floor, you want might blurr them a bit, but thats a cool scene and a nice rendering
also the 5th one looks a bit artificial

Posted: Sat Jun 04, 2005 1:51 am
by x_site
:: great work... love the first two and the flowers are great!

Your grass needs a bit of work, maybe reduce the size of your map and make it more noisy... :) ::