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Exterior with rhino3d

Posted: Tue Aug 22, 2006 12:31 am
by val_z
This is my first job with Rhino + Maxwell rhinoll - no studio)
Images are rendered at 2000x1334 res. with 666 min. by dual opteron 242 (4 Gb) reached SL 11.6


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Posted: Tue Aug 22, 2006 12:34 am
by firebird
wow, very realistic renders! how did you implement the picture of the seaside?

excellent work! ;)

Posted: Tue Aug 22, 2006 12:47 am
by glypticmax
Beautiful renders!
I'm ready to move into that first one.
I model in Rhino and haven't even installed the plug.
You're making me think that is a mistake.
Maybe post over on the McNeel Forum also.
I'm sure some people over there would be interested.

Posted: Tue Aug 22, 2006 7:28 am
by ivox3
Great images Val.

The bottom one is a little 'murky', ....I tried to level/brighten/sharpen it a little. In the process, ....the sky just 'banded' badly, ...so I added the new sky--- it could be better.


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Posted: Tue Aug 22, 2006 8:05 am
by val_z
The second image is dark on purpose - sunset (21:00 h)
The daylight image is ...

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Posted: Tue Aug 22, 2006 1:13 pm
by sandykoufax
nice renders! :D

Posted: Tue Aug 22, 2006 4:02 pm
by Tora_2097
The first one is very good, I especially like the walls subtle reflection.
I don't know for the second one though, the darkness might be intentionell, but the extreme yellow tint makes it look kinda weird (well, for my taste). You could lessen that effect by adjusting the turbidity below 3.
The perspective in the third image is a little off, it is obvious that the background picture has been taken with a entirely different lens than your rendered image. yours look extremely wideangle and your perspective lines would intersect below the horizon line giving your building a little "downhill" feeling. :)
Other than that, it looks great.

Regards,

Benjamin

Posted: Tue Aug 22, 2006 4:36 pm
by Leonardo
:shock: good stuff, are you sure you re not pulling our legs :lol: that can't be just the rhino plugin .... :shock: or could it?


leo

Posted: Tue Aug 22, 2006 5:44 pm
by val_z
Thanks Tora_2097 for critics. I accept all of it. It's my really first job with rhino. I started two weeks before. Well, i draw in acad and microstation. As for maxwell it also my first job so i'm still learning. For "weird" perrspective - you are also right, I used 24 mm camera, and rendered image is 18 mm, but the terain is falling. There is diference more then 3,5 m. I levelled it a bit so in the image is difference about 2,5 m. It' like terrace effect. You can see it better in following images...
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Plant are imported in photoshop, as the background. The maxwell image without tweaking (only scaled) is...

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Posted: Tue Aug 22, 2006 5:53 pm
by EONA
val-z nice renders the first one looks like its form somewhere around here in the Antibes area, South France.
I have tried Jake256's Homemade HDRI method http://www.maxwellrender.com/forum/view ... p+cs2+hdri with some good results

Leonardo yes this is possible in Rhino. We are doing some big models +220MB Rhino format and doing all the texturing and materials in rhino, the Brazil mapping gizmo is a help. I have also saved the file into MXS format so that we can set a network render going (not sending it to Studio first) and no problems. I first had to make sure that all objects were good and clean I initially found some bad objects, some objects that had null normal’s and some mesh problems but these turned out to be tinny leftover slithers of some trimmed objects, not clean modelling. I find that opening it up in Maxwell studio takes time and if there needs to be some changes its quicker in Rhino and then render.